Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
IL-2 AM-38F
Allies
coalition: Allies
IL-2 AM-38F
Air K/HR
0.33
Air KD
0.33
Ground K/HR
7.65
Ground KD
7.67
Gunnery Accuracy
6.8
Elo
1487
Rating
194K
Detailed combat results
Gunnery Accuracy
6.8%
Total Aircraft
1
Fighters
100.0% (1)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
4.6%
Destroyed ground targets
23
Large-caliber AA guns
34.78% (8)
Medium-caliber AA guns
8.7% (2)
Small-caliber AA guns
4.35% (1)
Static Aircraft
13.04% (3)
Static Vehicles
8.7% (2)
Airfield Objects
21.74% (5)
Industrial Objects
8.7% (2)
Detailed sorties results
Flight Time
3:00
Score
1326
Sorties
12
Landed on Airfield
50.0% (6)
in flight
8.33% (1)
Lost aircraft
41.67% (5)
Bailout
8.33% (1)
Dead
25.0% (3)
Captured
0.0% (0)
ditched
33.33% (4)
Percent deaths to AA
33.33% (1)
Percent aircraft lost to AA
20.0% (1)
Plane Durability*
58.33%
Pilot Survivability*
75.0%
Plane Lethality*
100.0%
Plane Lethality (no assists)
50.0%
Pilot Lethality*
100.0%
K/D - Kills per Death
0.33
K/L - Kills per Aircraft Lost
0.2
K/S - Kills per Sortie
0.08
K/H - Kills per Hour of Flight
0.33
GK/D - G.Kills per Death
7.67
GK/L - G.Kills per Aircraft Lost
1.92
GK/S - G.Kills per Sortie
1.92
GK/H - G.Kills per Hour of Flight
7.65
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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