Apollo Alpha 14
Combat Box Dynamic Campaign
Hs 129 B-2
Axis
coalition: Axis
Hs 129 B-2
Air K/HR
0.85
Air KD
0.3
Ground K/HR
5.9
Ground KD
2.11
Gunnery Accuracy
5.5
Elo
1500
Rating
29K
Detailed combat results
Gunnery Accuracy
5.5%
Total Aircraft
14
Fighters
85.71% (12)
Attacker
14.29% (2)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
38.0%
Destroyed ground targets
97
Medium Tanks (AI)
1.03% (1)
Large-caliber AA guns
19.59% (19)
Medium-caliber AA guns
16.49% (16)
Small-caliber AA guns
2.06% (2)
Machine gunners
1.03% (1)
Rocket Artillery
1.03% (1)
Light Ships
1.03% (1)
Static Vehicles
6.19% (6)
Airfield Objects
40.21% (39)
Industrial Objects
12.37% (12)
Detailed sorties results
Flight Time
16:25
Score
4709
Sorties
59
Landed on Airfield
20.34% (12)
in flight
18.64% (11)
Lost aircraft
61.02% (36)
Bailout
5.08% (3)
Dead
38.98% (23)
Captured
38.98% (23)
ditched
1.69% (1)
Plane Durability*
42.37%
Pilot Survivability*
47.46%
Plane Lethality*
75.61%
Plane Lethality (no assists)
34.15%
Pilot Lethality*
29.27%
K/D - Kills per Death
0.3
K/L - Kills per Aircraft Lost
0.39
K/S - Kills per Sortie
0.24
K/H - Kills per Hour of Flight
0.85
GK/D - G.Kills per Death
2.11
GK/L - G.Kills per Aircraft Lost
1.64
GK/S - G.Kills per Sortie
1.64
GK/H - G.Kills per Hour of Flight
5.9
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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