Apollo Alpha 14
Combat Box Dynamic Campaign
Bf 110 E-2
Axis
coalition: Axis
Bf 110 E-2
Air K/HR
0.29
Air KD
0.15
Ground K/HR
14.24
Ground KD
7.28
Gunnery Accuracy
1.4
Elo
1500
Rating
20K
Detailed combat results
Gunnery Accuracy
1.4%
Total Aircraft
6
Fighters
100.0% (6)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
25.6%
Destroyed ground targets
291
Trucks (AI)
0.34% (1)
Medium-caliber AA guns
1.72% (5)
Small-caliber AA guns
1.72% (5)
Heavy Ships
0.69% (2)
Medium Ships
0.34% (1)
Light Ships
0.34% (1)
Static Aircraft
2.06% (6)
Static Vehicles
6.53% (19)
Airfield Objects
29.21% (85)
Bridges
4.47% (13)
Industrial Objects
9.28% (27)
Detailed sorties results
Flight Time
20:26
Score
4047
Sorties
86
Landed on Airfield
20.93% (18)
in flight
16.28% (14)
Lost aircraft
65.12% (56)
Bailout
10.47% (9)
Dead
34.88% (30)
Captured
11.63% (10)
ditched
0.0% (0)
Plane Durability*
40.91%
Pilot Survivability*
62.5%
Plane Lethality*
35.42%
Plane Lethality (no assists)
6.25%
Pilot Lethality*
22.92%
K/D - Kills per Death
0.15
K/L - Kills per Aircraft Lost
0.11
K/S - Kills per Sortie
0.07
K/H - Kills per Hour of Flight
0.29
GK/D - G.Kills per Death
7.28
GK/L - G.Kills per Aircraft Lost
3.38
GK/S - G.Kills per Sortie
3.38
GK/H - G.Kills per Hour of Flight
14.24
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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