Apollo Alpha 14
Combat Box Dynamic Campaign
IL-2 AM-38
Allies
coalition: Allies
IL-2 AM-38
Air K/HR
0.33
Air KD
0.2
Ground K/HR
14.73
Ground KD
8.9
Gunnery Accuracy
17.9
Elo
1479
Rating
539K
Detailed combat results
Gunnery Accuracy
17.9%
Total Aircraft
2
Fighters
100.0% (2)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
26.6%
Destroyed ground targets
89
Medium Tanks (AI)
3.37% (3)
Large-caliber AA guns
6.74% (6)
Medium-caliber AA guns
12.36% (11)
Small-caliber AA guns
7.87% (7)
Light Ships
10.11% (9)
Static Aircraft
1.12% (1)
Static Vehicles
20.22% (18)
Airfield Objects
38.2% (34)
Detailed sorties results
Flight Time
6:02
Score
5709
Sorties
13
Landed on Airfield
38.46% (5)
in flight
7.69% (1)
Lost aircraft
53.85% (7)
Bailout
0.0% (0)
Dead
30.77% (4)
Captured
46.15% (6)
ditched
0.0% (0)
Percent deaths to AA
10.0% (1)
Percent aircraft lost to AA
14.29% (1)
Plane Durability*
56.25%
Pilot Survivability*
56.25%
Plane Lethality*
100.0%
Plane Lethality (no assists)
20.0%
Pilot Lethality*
60.0%
K/D - Kills per Death
0.2
K/L - Kills per Aircraft Lost
0.29
K/S - Kills per Sortie
0.15
K/H - Kills per Hour of Flight
0.33
GK/D - G.Kills per Death
8.9
GK/L - G.Kills per Aircraft Lost
6.85
GK/S - G.Kills per Sortie
6.85
GK/H - G.Kills per Hour of Flight
14.73
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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