Apollo Beta 20 Rhineland
Combat Box Dynamic Campaign
SYN_Mugue (Syndicate)
Allies
favorite coalition: Allies
favorite aircraft: P-51D-15
P-51D-15
Streak: 8
number of downed aircraft for the current virtual life
Ground Streak: 137
number of destroyed ground targets for the current virtual life
Aerial victories
36
Best Streak
10
Destroyed on Ground
601
Best Ground Streak
162
Flight Time
47:03
Gunnery Accuracy
13.2
Position in Rating
10
Position Fighter Rating
231
Position Attacker Rating
12
Position Bomber Rating
77
Detailed combat results
Total Aircraft
36
Fighters
19
Attacker
2
Bombers
1
Fighters (AI)
7
Attacker (AI)
6
Bombers (AI)
1
Assisted
11
Destroyed ground targets
601
Medium Tanks (AI)
4
Armored vehicles
16
Trucks (AI)
80
Large-caliber AA guns
16
Medium-caliber AA guns
12
Small-caliber AA guns
11
Searchlights
2
Wagons
1
Field Artillery
3
Howitzers
2
Rocket Artillery
2
Heavy Ships
1
Static Vehicles
1
Airfield Objects
310
Bridges
1
Industrial Objects
3
Big buildings
5
Medium buildings
52
Small buildings
71
Detailed sorties results
Score
22020
Sorties
137
Lost aircraft
28
Bailout
9
Dead
19
Captured
0
Disco
0
Shotdown Friendly Aircraft
0
Destroyed Friendly Ground Targets
0
Best results
Best Streak
10
Best Ground Streak
162
Best Flight time Streak
10:15
Best Sorties Streak
33
Max Aerial Victories in one sortie
4
Max Destroyed on Ground in one sortie
40
Current life
Aerial victories (Streak)
8
Destroyed on Ground (Streak)
137
Flight Time
10:15
Sorties
33
Lost aircraft
4
Coalitions
Allies
number of sorties: 136
99%
Axis
number of sorties: 1
1%
Specialty
Fighter
number of sorties: 132
96%
Attacker
number of sorties: 3
2%
Bomber
number of sorties: 2
1%
W/L - Win/Loss
3.27
Ratio
0.9
Fairplay Index
100%
K/D - Kills per Death
1.89
K/L - Kills per Aircraft Lost
1.29
K/S - Kills per Sortie
0.26
K/H - Kills per Hour of Flight
0.77
GK/D - G.Kills per Death
31.63
GK/L - G.Kills per Aircraft Lost
21.46
GK/S - G.Kills per Sortie
4.39
GK/H - G.Kills per Hour of Flight
12.77
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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