Apollo Alpha XVe
Combat Box Dynamic Campaign
Pe-2 (series 87)
Allies
coalition: Allies
Pe-2 (series 87)
Air K/HR
0.91
Air KD
0.31
Ground K/HR
9.87
Ground KD
3.32
Gunnery Accuracy
2.5
Elo
1500
Rating
20K
Detailed combat results
Gunnery Accuracy
2.5%
Total Aircraft
29
Fighters
89.66% (26)
Attacker
10.34% (3)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
25.0%
Destroyed ground targets
315
Light Tanks (AI)
0.95% (3)
Large-caliber AA guns
3.17% (10)
Medium-caliber AA guns
0.63% (2)
Small-caliber AA guns
2.22% (7)
Medium Ships
1.9% (6)
Static Vehicles
6.67% (21)
Airfield Objects
57.46% (181)
Bridges
1.27% (4)
Industrial Objects
25.71% (81)
Detailed sorties results
Flight Time
1:07:55
Score
7960
Sorties
137
Landed on Airfield
25.55% (35)
in flight
13.14% (18)
Lost aircraft
61.31% (84)
Bailout
13.87% (19)
Dead
37.23% (51)
Captured
32.12% (44)
ditched
0.0% (0)
Plane Durability*
33.61%
Pilot Survivability*
45.9%
Plane Lethality*
59.67%
Plane Lethality (no assists)
9.51%
Pilot Lethality*
27.21%
K/D - Kills per Death
0.31
K/L - Kills per Aircraft Lost
0.35
K/S - Kills per Sortie
0.21
K/H - Kills per Hour of Flight
0.91
GK/D - G.Kills per Death
3.32
GK/L - G.Kills per Aircraft Lost
2.3
GK/S - G.Kills per Sortie
2.3
GK/H - G.Kills per Hour of Flight
9.87
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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