Apollo Beta 18 "Big Normandy"
Combat Box Dynamic Campaign
Sortie: 11.02.2023 - 00:17 Posé
pilot: poy
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00:17:00
réapparition
00:19:07
décollage
00:28:14
endommagé - 2.1%
arf_eu_barrackwhite4
00:28:14
endommagé - 1.7%
arf_eu_barrackwhite4
00:28:14
endommagé - 0.2%
af_camptents2
00:28:14
endommagé - 0.1%
af_camptents2
00:28:14
endommagé - 27.8%
arf_eu_barrackwhite4
00:28:14
endommagé - 9.8%
arf_eu_barrackwhite4
00:28:14
endommagé - 5.2%
arf_eu_barrackwhite4
00:29:06
endommagé - 0.6%
2 X MG 131 (HE)
AI
static_GMC-CCKW
00:29:06
endommagé - 2.7%
2 X MG 131 (AP)
AI
static_GMC-CCKW
00:29:06
endommagé - 0.7%
MG 131 (HE)
AI
static_GMC-CCKW
00:29:06
endommagé - 0.9%
AI
static_GMC-CCKW
00:29:06
endommagé - 0.6%
AI
static_GMC-CCKW
00:29:06
endommagé - 1.3%
2 X MG 131 (AP)
AI
static_GMC-CCKW
00:29:06
endommagé - 0.7%
MG 131 (HE)
AI
static_GMC-CCKW
00:29:06
endommagé - 0.9%
AI
static_GMC-CCKW
00:29:07
endommagé - 1.3%
2 X MG 131 (AP)
AI
static_GMC-CCKW
00:29:07
endommagé - 0.7%
MG 131 (HE)
AI
static_GMC-CCKW
00:29:07
endommagé - 2.2%
MG 131 (HE)
AI
static_GMC-CCKW
00:29:07
endommagé - 0.7%
2 X MG 131 (HE)
AI
static_GMC-CCKW
00:29:07
endommagé - 2.0%
AI
static_GMC-CCKW
00:29:07
endommagé - 1.4%
2 X MG 131 (AP)
AI
static_GMC-CCKW
00:29:07
endommagé - 0.7%
MG 131 (HE)
AI
static_GMC-CCKW
00:29:07
endommagé - 0.7%
AI
static_GMC-CCKW
00:29:08
endommagé - 1.5%
MK 108 (HE)
AI
static_GMC-CCKW
00:29:09
endommagé - 52.3%
AI
static_GMC-CCKW
00:29:09
DETRUIT
AI
static_GMC-CCKW
00:29:32
endommagé - 5.6%
MK 108 (HE)
parked aircraft
00:29:33
endommagé - 94.5%
parked aircraft
00:29:33
DETRUIT
parked aircraft
00:29:51
endommagé - 0.4%
AI
static_GMC-CCKW
00:29:51
endommagé - 0.2%
AI
static_GMC-CCKW
00:29:52
endommagé - 38.8%
MK 108 (HE)
AI
static_GMC-CCKW
00:29:54
endommagé - 28.0%
MK 108 (HE)
AI
static_GMC-CCKW
00:29:54
endommagé - 6.2%
MK 108 (HE)
AI
static_GMC-CCKW
00:29:55
endommagé - 54.6%
AI
static_GMC-CCKW
00:29:55
DETRUIT
AI
static_GMC-CCKW
00:42:06
atterrissage
00:42:39
fin
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.