Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Allies
favorite coalition: Allies
favorite aircraft: Tempest Mk.V ser.2
Tempest Mk.V ser.2
Streak: 0
number of downed aircraft for the current virtual life
Ground Streak: 4
number of destroyed ground targets for the current virtual life
Aerial victories
53
Best Streak
8
Destroyed on Ground
150
Best Ground Streak
33
Flight Time
30:46
Gunnery Accuracy
4.1
Position in Rating
293
Position Fighter Rating
-
Position Attacker Rating
-
Position Bomber Rating
-
Detailed combat results
Total Aircraft
53
Fighters
39
Attacker
7
Bombers
6
Transport
1
Assisted
5
Destroyed ground targets
150
Trucks (AI)
1
Large-caliber AA guns
6
Medium-caliber AA guns
5
Small-caliber AA guns
3
Static Aircraft
44
Static Vehicles
5
Airfield Objects
76
Industrial Objects
10
Detailed sorties results
Score
5452
Sorties
109
Lost aircraft
78
Bailout
24
Dead
44
Captured
7
Disco
1
Shotdown Friendly Aircraft
2
Destroyed Friendly Ground Targets
0
Best results
Best Streak
8
Best Ground Streak
33
Best Flight time Streak
3:00
Best Sorties Streak
7
Max Aerial Victories in one sortie
3
Max Destroyed on Ground in one sortie
18
Current life
Aerial victories (Streak)
0
Destroyed on Ground (Streak)
4
Flight Time
0:15
Sorties
1
Lost aircraft
1
Coalitions
Allies
number of sorties: 109
100%
Specialty
Fighter
number of sorties: 102
94%
Attacker
number of sorties: 7
6%
W/L - Win/Loss
1.13
Ratio
0.95
Fairplay Index
100%
K/D - Kills per Death
1.04
K/L - Kills per Aircraft Lost
0.68
K/S - Kills per Sortie
0.49
K/H - Kills per Hour of Flight
1.72
GK/D - G.Kills per Death
2.94
GK/L - G.Kills per Aircraft Lost
1.92
GK/S - G.Kills per Sortie
1.38
GK/H - G.Kills per Hour of Flight
4.87
Other names of the pilot on this account: Nova*, Caronte, Isis-Nova*, =ABr=Caronte, -=AN=-Nova*, =AN=Nova-, =ABr=AN_Nova*, =ABr=AN_NOVA, =AN=Nova*BR, =F.A.R=Nova*, =ISis=Nova*, =ABr=AN-xNova, =AN=xNova, =F.A.R=AN_Nova, =13Br=Isis_Nova*, =ABr=AN_Nova
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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