Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
SOB_Stealth
Allies
favorite coalition: Allies
favorite aircraft: P-51D-15
P-51D-15
Streak: 0
number of downed aircraft for the current virtual life
Ground Streak: 0
number of destroyed ground targets for the current virtual life
Aerial victories
83
Best Streak
7
Destroyed on Ground
419
Best Ground Streak
34
Flight Time
83:09
Gunnery Accuracy
6.8
Position in Rating
60
Position Fighter Rating
318
Position Attacker Rating
32
Position Bomber Rating
16
Detailed combat results
Total Aircraft
83
Fighters
48
Attacker
6
Bombers
3
Fighters (AI)
8
Attacker (AI)
7
Bombers (AI)
6
Transport (AI)
5
Assisted
18
Destroyed ground targets
419
Armored vehicles
4
Trucks (AI)
34
Large-caliber AA guns
22
Medium-caliber AA guns
12
Small-caliber AA guns
6
Machine gunners
6
Searchlights
6
Wagons
3
Rocket Artillery
11
Heavy Ships
3
Medium Ships
2
Light Ships
23
Static Aircraft
8
Airfield Objects
92
Industrial Objects
21
Big buildings
23
Medium buildings
52
Small buildings
61
Detailed sorties results
Score
20252
Sorties
247
Lost aircraft
140
Bailout
33
Dead
104
Captured
5
Disco
2
Shotdown Friendly Aircraft
0
Destroyed Friendly Ground Targets
21
Best results
Best Streak
7
Best Ground Streak
34
Best Flight time Streak
3:21
Best Sorties Streak
7
Max Aerial Victories in one sortie
4
Max Destroyed on Ground in one sortie
20
Current life
Aerial victories (Streak)
0
Destroyed on Ground (Streak)
0
Flight Time
0:00
Sorties
0
Lost aircraft
0
Coalitions
Allies
number of sorties: 234
95%
Axis
number of sorties: 13
5%
Specialty
Fighter
number of sorties: 221
89%
Attacker
number of sorties: 20
8%
Bomber
number of sorties: 6
2%
W/L - Win/Loss
1.32
Ratio
0.93
Fairplay Index
100%
K/D - Kills per Death
0.76
K/L - Kills per Aircraft Lost
0.59
K/S - Kills per Sortie
0.34
K/H - Kills per Hour of Flight
1.0
GK/D - G.Kills per Death
3.84
GK/L - G.Kills per Aircraft Lost
2.99
GK/S - G.Kills per Sortie
1.7
GK/H - G.Kills per Hour of Flight
5.04
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
Players inactive for more than 32 days - do not participate in the rating.