Apollo Alpha XV
Combat Box Dynamic Campaign
He 111 H-16
pilot: BarnacleBoy
Axis
coalition: Axis
He 111 H-16
Air K/HR
0.56
Air KD
0.33
Ground K/HR
5.3
Ground KD
3.17
Gunnery Accuracy
1.3
Position in Rating
39
Detailed combat results
Gunnery Accuracy
1.3%
Total Aircraft
2
Fighters
100.0% (2)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
11.3%
Destroyed ground targets
19
Medium-caliber AA guns
5.26% (1)
Field Artillery
15.79% (3)
Static Vehicles
26.32% (5)
Airfield Objects
42.11% (8)
Industrial Objects
10.53% (2)
Detailed sorties results
Flight Time
3:35
Score
622
Sorties
12
Landed on Airfield
33.33% (4)
in flight
16.67% (2)
Lost aircraft
50.0% (6)
Bailout
16.67% (2)
Dead
33.33% (4)
Captured
16.67% (2)
ditched
25.0% (3)
Best results
Current air kill streak
0
Current ground kill streak
0
Current score streak
0
Plane Durability*
0.0%
Pilot Survivability*
16.67%
Plane Lethality*
0.0%
Plane Lethality (no assists)
200.0%
Pilot Lethality*
0.0%
K/D - Kills per Death
0.33
K/L - Kills per Aircraft Lost
0.33
K/S - Kills per Sortie
0.17
K/H - Kills per Hour of Flight
0.56
GK/D - G.Kills per Death
3.17
GK/L - G.Kills per Aircraft Lost
1.58
GK/S - G.Kills per Sortie
1.58
GK/H - G.Kills per Hour of Flight
5.3
Due to technical reasons, kills from your turret gunners are not counted towards the killboard. Plane and pilot lethality are also affected.
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.).
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
Players inactive for more than 32 days - do not participate in the rating.