Apollo Alpha XV
Combat Box Dynamic Campaign
Fw 190 D-9
pilot: Testiclops
Axis
coalition: Axis
Fw 190 D-9
Air K/HR
2.41
Air KD
1.67
Ground K/HR
1.69
Ground KD
1.17
Gunnery Accuracy
2.7
Position in Rating
99
Detailed combat results
Gunnery Accuracy
2.7%
Total Aircraft
10
Fighters
70.0% (7)
Attacker
20.0% (2)
Bombers
10.0% (1)
Transport
0% (0)
Assisted
1
Bomb/Rocket Accuracy
50.0%
Destroyed ground targets
7
Medium Tanks (AI)
14.29% (1)
Medium-caliber AA guns
14.29% (1)
Static Vehicles
14.29% (1)
Airfield Objects
57.14% (4)
Detailed sorties results
Flight Time
4:08
Score
2147
Sorties
16
Landed on Airfield
12.5% (2)
in flight
18.75% (3)
Lost aircraft
68.75% (11)
Bailout
31.25% (5)
Dead
31.25% (5)
Captured
6.25% (1)
ditched
43.75% (7)
Best results
Current air kill streak
0
Current ground kill streak
0
Current score streak
0
Plane Durability*
21.43%
Pilot Survivability*
57.14%
Plane Lethality*
92.59%
Plane Lethality (no assists)
37.04%
Pilot Lethality*
62.96%
K/D - Kills per Death
1.67
K/L - Kills per Aircraft Lost
0.91
K/S - Kills per Sortie
0.62
K/H - Kills per Hour of Flight
2.41
GK/D - G.Kills per Death
1.17
GK/L - G.Kills per Aircraft Lost
0.44
GK/S - G.Kills per Sortie
0.44
GK/H - G.Kills per Hour of Flight
1.69
Due to technical reasons, kills from your turret gunners are not counted towards the killboard. Plane and pilot lethality are also affected.
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.).
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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