Apollo Alpha XV
Combat Box Dynamic Campaign
Fw 190 D-9
pilot: LR.Jpatty
Axis
coalition: Axis
Fw 190 D-9
Air K/HR
2.92
Air KD
0.82
Ground K/HR
0.0
Ground KD
0.0
Gunnery Accuracy
4.4
Position in Rating
196
Detailed combat results
Gunnery Accuracy
4.4%
Total Aircraft
9
Fighters
66.67% (6)
Attacker
33.33% (3)
Bombers
0% (0)
Transport
0% (0)
Assisted
3
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
0
Detailed sorties results
Flight Time
3:05
Score
766
Sorties
13
Landed on Airfield
15.38% (2)
in flight
23.08% (3)
Lost aircraft
69.23% (9)
Bailout
7.69% (1)
Dead
61.54% (8)
Captured
23.08% (3)
ditched
46.15% (6)
Percent deaths due to accidents
18.18% (2)
Percent aircraft lost due to accidents
33.33% (3)
Best results
Best air kill streak
3
Best score streak
411
Current air kill streak
1
Current ground kill streak
0
Current score streak
113
Plane Durability*
20.0%
Pilot Survivability*
20.0%
Plane Lethality*
100.0%
Plane Lethality (no assists)
37.5%
Pilot Lethality*
58.33%
K/D - Kills per Death
0.82
K/L - Kills per Aircraft Lost
1.0
K/S - Kills per Sortie
0.69
K/H - Kills per Hour of Flight
2.92
GK/D - G.Kills per Death
0.0
GK/L - G.Kills per Aircraft Lost
0.0
GK/S - G.Kills per Sortie
0.0
GK/H - G.Kills per Hour of Flight
0.0
Due to technical reasons, kills from your turret gunners are not counted towards the killboard. Plane and pilot lethality are also affected.
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.).
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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