Apollo Alpha XV
Combat Box Dynamic Campaign
Yak-1B (series 127)
pilot: KOV
Allies
coalition: Allies
Yak-1B (series 127)
Air K/HR
2.21
Air KD
0.23
Ground K/HR
18.15
Ground KD
1.86
Gunnery Accuracy
20.7
Position in Rating
9
Detailed combat results
Gunnery Accuracy
20.7%
Total Aircraft
5
Fighters
60.0% (3)
Attacker
40.0% (2)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
41
Large-caliber AA guns
2.44% (1)
Medium-caliber AA guns
34.15% (14)
Howitzers
63.41% (26)
Detailed sorties results
Flight Time
2:15
Score
1383
Sorties
17
Landed on Airfield
5.88% (1)
in flight
5.88% (1)
Lost aircraft
88.24% (15)
Bailout
11.76% (2)
Dead
70.59% (12)
Captured
58.82% (10)
ditched
58.82% (10)
Best results
Current air kill streak
0
Current ground kill streak
0
Current score streak
0
Plane Durability*
11.76%
Pilot Survivability*
11.76%
Plane Lethality*
71.43%
Plane Lethality (no assists)
35.71%
Pilot Lethality*
57.14%
K/D - Kills per Death
0.23
K/L - Kills per Aircraft Lost
0.33
K/S - Kills per Sortie
0.29
K/H - Kills per Hour of Flight
2.21
GK/D - G.Kills per Death
1.86
GK/L - G.Kills per Aircraft Lost
2.41
GK/S - G.Kills per Sortie
2.41
GK/H - G.Kills per Hour of Flight
18.15
Due to technical reasons, kills from your turret gunners are not counted towards the killboard. Plane and pilot lethality are also affected.
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.).
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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