Apollo Alpha XV
Combat Box Dynamic Campaign
Bf 110 G-2
pilot: JG13_admax88
Axis
coalition: Axis
Bf 110 G-2
Air K/HR
1.0
Air KD
0.5
Ground K/HR
5.0
Ground KD
2.5
Gunnery Accuracy
5.4
Position in Rating
261
Detailed combat results
Gunnery Accuracy
5.4%
Total Aircraft
1
Fighters
100.0% (1)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
33.3%
Destroyed ground targets
5
Large-caliber AA guns
20.0% (1)
Static Vehicles
20.0% (1)
Industrial Objects
60.0% (3)
Detailed sorties results
Flight Time
0:24
Score
88
Sorties
2
Landed on Airfield
0.0% (0)
in flight
50.0% (1)
Lost aircraft
50.0% (1)
Bailout
0.0% (0)
Dead
50.0% (1)
Captured
50.0% (1)
ditched
50.0% (1)
Best results
Best air kill streak
1
Best Ground streak
4
Best score streak
46
Current air kill streak
0
Current ground kill streak
1
Current score streak
46
Plane Durability*
50.0%
Pilot Survivability*
50.0%
Plane Lethality*
100.0%
Plane Lethality (no assists)
50.0%
Pilot Lethality*
100.0%
K/D - Kills per Death
0.5
K/L - Kills per Aircraft Lost
1.0
K/S - Kills per Sortie
0.5
K/H - Kills per Hour of Flight
1.0
GK/D - G.Kills per Death
2.5
GK/L - G.Kills per Aircraft Lost
2.5
GK/S - G.Kills per Sortie
2.5
GK/H - G.Kills per Hour of Flight
5.0
Due to technical reasons, kills from your turret gunners are not counted towards the killboard. Plane and pilot lethality are also affected.
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.).
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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