Apollo Beta 20 Rhineland
Combat Box Dynamic Campaign
Sortie: 30.01.2021 - 19:28 Dead
pilot: =EXPEND=Capt_Yorkshire
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19:28:24
respawn
19:29:46
takeoff
19:38:16
damaged - 0.6%
P-47D-22
19:38:16
damaged - 0.1%
P-47D-22
19:38:16
damaged - 1.1%
P-47D-22
19:38:16
damaged - 0.2%
P-47D-22
19:38:16
damaged - 0.1%
P-47D-22
19:38:20
damaged - 0.2%
P-47D-22
19:38:20
damaged - 3.7%
P-47D-22
19:38:20
damaged - 0.5%
P-47D-22
19:38:20
damaged - 0.1%
P-47D-22
19:45:37
damaged - 7.4%
P-47D-22
19:45:37
damaged - 1.0%
P-47D-22
19:45:37
damaged - 0.1%
P-47D-22
19:45:38
damaged - 11.2%
P-47D-22
19:45:38
damaged - 80.2%
P-47D-22
19:45:38
SHOTDOWN
P-47D-22
19:45:38
wounded - 100.0%
P-47D-22
19:45:38
KILLED
P-47D-22
19:59:51
damaged - 0.3%
Spitfire Mk.IXe
19:59:52
damaged - 3.3%
Spitfire Mk.IXe
19:59:52
wounded - 15.5%
Spitfire Mk.IXe
19:59:52
damaged - 2.5%
Spitfire Mk.IXe
19:59:52
damaged - 0.3%
Spitfire Mk.IXe
19:59:52
damaged - 0.1%
Spitfire Mk.IXe
19:59:52
damaged - 0.4%
Spitfire Mk.IXe
19:59:52
wounded - 9.4%
Spitfire Mk.IXe
19:59:52
damaged - 1.3%
Spitfire Mk.IXe
19:59:52
damaged - 0.2%
Spitfire Mk.IXe
19:59:52
damaged - 0.3%
Spitfire Mk.IXe
19:59:52
wounded - 8.3%
Spitfire Mk.IXe
19:59:52
damaged - 1.1%
Spitfire Mk.IXe
19:59:52
damaged - 0.2%
Spitfire Mk.IXe
19:59:52
damaged - 6.2%
Spitfire Mk.IXe
19:59:52
damaged - 3.9%
Spitfire Mk.IXe
19:59:52
damaged - 0.5%
Spitfire Mk.IXe
19:59:52
damaged - 0.1%
Spitfire Mk.IXe
19:59:53
damaged - 79.2%
Spitfire Mk.IXe
19:59:53
SHOTDOWN
Spitfire Mk.IXe
20:00:05
KILLED
Spitfire Mk.IXe
20:03:05
was damaged - 2.8%
AI
72-К AAA gun
20:03:05
was wounded - 98.5%
AI
72-К AAA gun
20:03:05
was damaged - 14.3%
AI
72-К AAA gun
20:03:05
was damaged - 2.0%
AI
72-К AAA gun
20:03:05
was damaged - 0.3%
AI
72-К AAA gun
20:03:09
was damaged - 7.9%
AI
72-К AAA gun
20:03:10
was damaged - 37.4%
AI
72-К AAA gun
20:03:10
was damaged - 35.1%
AI
72-К AAA gun
20:03:10
WAS SHOTDOWN
AI
72-К AAA gun
20:03:10
was wounded - 1.5%
AI
72-К AAA gun
20:03:10
WAS KILLED
AI
72-К AAA gun
20:03:10
end
20:03:10
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.