Apollo 21 "Big Normandy"
Combat Box Dynamic Campaign
Sortie: 24.02.2021 - 14:45 Landed
pilot: =EXPEND=13SchwarzeHand
Back to sorties list
14:45:49
respawn
14:47:44
takeoff
14:55:26
damaged - 3.7%
hangar
14:55:26
damaged - 11.7%
hangar
15:05:35
damaged - 0.1%
AI
P-51D-15
15:05:35
wounded - 7.2%
AI
pilot
15:05:35
damaged - 4.8%
AI
P-51D-15
15:05:35
damaged - 1.5%
AI
P-51D-15
15:05:35
damaged - 0.2%
AI
P-51D-15
15:05:36
damaged - 0.6%
AI
P-51D-15
15:05:36
damaged - 1.3%
AI
P-51D-15
15:05:36
damaged - 0.2%
AI
P-51D-15
15:09:08
damaged - 3.6%
AI
P-51D-15
15:09:08
damaged - 0.5%
AI
P-51D-15
15:09:08
damaged - 0.1%
AI
P-51D-15
15:09:29
damaged - 0.1%
AI
P-51D-15
15:10:13
damaged - 0.4%
AI
P-51D-15
15:10:13
damaged - 0.1%
AI
P-51D-15
15:10:14
damaged - 0.1%
AI
P-51D-15
15:10:15
damaged - 1.8%
AI
P-51D-15
15:10:15
damaged - 0.2%
AI
P-51D-15
15:10:15
damaged - 1.4%
AI
P-51D-15
15:10:15
damaged - 0.8%
AI
P-51D-15
15:10:15
damaged - 3.4%
AI
P-51D-15
15:10:15
damaged - 0.5%
AI
P-51D-15
15:10:15
damaged - 0.1%
AI
P-51D-15
15:10:15
damaged - 2.2%
AI
P-51D-15
15:10:15
damaged - 0.3%
AI
P-51D-15
15:10:16
damaged - 1.8%
AI
P-51D-15
15:10:16
damaged - 0.3%
AI
P-51D-15
15:10:16
damaged - 1.4%
AI
P-51D-15
15:10:16
damaged - 0.2%
AI
P-51D-15
15:10:23
damaged - 0.2%
AI
P-51D-15
15:10:26
damaged - 1.9%
AI
P-51D-15
15:10:26
damaged - 2.5%
AI
P-51D-15
15:10:26
damaged - 2.4%
AI
P-51D-15
15:10:26
damaged - 0.3%
AI
P-51D-15
15:10:32
SHOTDOWN
AI
P-51D-15
15:10:32
damaged - 1.6%
AI
P-51D-15
15:10:32
damaged - 0.2%
AI
P-51D-15
15:11:45
SHOTDOWN
AI
P-51D-15
15:14:21
damaged - 3.2%
AI
P-51D-15
15:14:21
damaged - 0.4%
AI
P-51D-15
15:14:21
damaged - 0.1%
AI
P-51D-15
15:14:23
damaged - 0.4%
AI
P-51D-15
15:14:24
damaged - 0.5%
AI
P-51D-15
15:14:24
damaged - 0.1%
AI
P-51D-15
15:15:00
SHOTDOWN
AI
P-51D-15
15:15:00
KILLED
AI
pilot
15:22:26
damage - 2.2%
15:22:26
damage - 2.2%
15:22:26
damage - 0.3%
15:22:26
damage - 2.1%
15:22:26
damage - 2.8%
15:22:26
damage - 0.4%
15:22:26
damage - 0.1%
15:22:27
damage - 90.0%
15:22:28
landed
15:22:42
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.