Apollo Beta 18 "Big Normandy"
Combat Box Dynamic Campaign
Sortie: 09.11.2021 - 12:11 Landed
pilot: Joe_Handy
Back to sorties list
12:11:02
respawn
12:14:05
takeoff
12:28:24
damaged - 3.2%
dugout
12:28:24
damaged - 4.3%
dugout
12:28:24
damaged - 0.9%
dugout
12:28:24
damaged - 3.7%
dugout
12:28:24
damaged - 0.3%
dugout
12:28:24
damaged - 25.1%
dugout
12:28:24
damaged - 1.2%
bf_tents_2
12:28:24
damaged - 1.7%
bf_tents_2
12:28:24
damaged - 2.0%
bf_tents_2
12:28:24
damaged - 3.6%
bf_tents_2
12:28:25
damaged - 68.1%
dugout
12:28:25
DESTROYED
dugout
12:29:04
damaged - 2.6%
dugout
12:29:04
damaged - 3.4%
dugout
12:29:04
damaged - 6.4%
dugout
12:29:04
damaged - 1.4%
dugout
12:29:04
damaged - 29.0%
dugout
12:29:05
damaged - 100.0%
dugout
12:29:05
DESTROYED
dugout
12:29:05
damaged - 100.0%
AI
static_GMC-CCKW-Fuel
12:29:05
DESTROYED
AI
static_GMC-CCKW-Fuel
12:29:31
damaged - 0.3%
airfield ammo dump
12:35:52
wounded - 74.5%
AI
pilot
12:35:52
damaged - 0.9%
AI
C-47A
12:35:52
damaged - 0.1%
AI
C-47A
12:35:52
damaged - 2.2%
AI
C-47A
12:35:52
damaged - 1.3%
AI
C-47A
12:35:52
damaged - 0.2%
AI
C-47A
12:35:52
damaged - 1.3%
AI
C-47A
12:35:52
damaged - 1.8%
AI
C-47A
12:35:53
damaged - 0.3%
AI
C-47A
12:35:53
damaged - 2.9%
AI
C-47A
12:35:53
damaged - 0.5%
AI
C-47A
12:35:53
damaged - 0.1%
AI
C-47A
12:35:53
damaged - 1.2%
AI
C-47A
12:35:53
damaged - 0.2%
AI
C-47A
12:35:53
damaged - 0.1%
AI
C-47A
12:35:53
damaged - 3.6%
AI
C-47A
12:35:54
damaged - 0.5%
AI
C-47A
12:35:54
damaged - 41.4%
AI
C-47A
12:35:54
damaged - 0.1%
AI
C-47A
12:35:54
damaged - 0.1%
AI
C-47A
12:36:04
SHOTDOWN
AI
C-47A
12:36:09
damaged - 0.1%
AI
C-47A
12:36:09
damaged - 0.1%
AI
C-47A
12:36:09
damaged - 1.0%
AI
C-47A
12:36:09
damaged - 0.1%
AI
C-47A
12:36:38
damaged - 0.9%
AI
C-47A
12:36:38
damaged - 0.1%
AI
C-47A
12:36:42
damaged - 2.2%
AI
C-47A
12:36:42
damaged - 0.4%
AI
C-47A
12:36:42
damaged - 0.1%
AI
C-47A
12:36:42
damaged - 1.7%
AI
C-47A
12:36:42
damaged - 0.2%
AI
C-47A
12:49:05
landed
12:49:05
damage - 0.5%
12:49:05
damage - 0.6%
12:49:05
damage - 0.1%
12:50:12
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.