Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Sortie: 03.05.2022 - 01:58 Dead
pilot: =ABr=CrConrado
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01:58:10
respawn
02:00:56
takeoff
02:11:56
damaged - 1.5%
4 X MG 131 (AP), 2 X MG 131 (HE), MG 151/20 (HE)
P-47D-28
02:11:56
wounded - 15.5%
P-47D-28
02:11:56
damaged - 2.4%
P-47D-28
02:11:56
damaged - 0.3%
MG 131 (HE)
P-47D-28
02:11:56
damaged - 0.1%
P-47D-28
02:11:56
damaged - 0.8%
MG 151/20 (AP), MG 151/20 (HE)
P-47D-28
02:11:56
damaged - 0.1%
P-47D-28
02:11:57
damaged - 2.6%
2 X MG 131 (HE), 3 X MG 151/20 (HE)
P-47D-28
02:11:57
damaged - 0.4%
P-47D-28
02:11:57
damaged - 0.1%
P-47D-28
02:11:57
damaged - 4.6%
MG 131 (AP)
P-47D-28
02:11:57
wounded - 6.9%
P-47D-28
02:11:57
damaged - 1.6%
P-47D-28
02:11:57
damaged - 0.2%
P-47D-28
02:11:57
damaged - 0.2%
2 X MG 131 (HE), MG 151/20 (AP)
P-47D-28
02:11:57
damaged - 0.4%
P-47D-28
02:11:57
damaged - 0.1%
P-47D-28
02:11:57
damaged - 1.2%
P-47D-28
02:11:57
damaged - 0.2%
P-47D-28
02:11:59
damaged - 0.5%
P-47D-28
02:11:59
damaged - 0.1%
P-47D-28
02:12:02
SHOTDOWN
P-47D-28
02:34:09
damaged - 3.0%
2 X MG 131 (HE), MG 151/20 (AP), MG 151/20 (HE)
Bf 109 G-14
02:34:09
damaged - 0.4%
Bf 109 G-14
02:34:09
damaged - 0.1%
Bf 109 G-14
02:34:09
damaged - 1.1%
Bf 109 G-14
02:34:09
damaged - 0.1%
Bf 109 G-14
02:34:09
damaged - 1.0%
Bf 109 G-14
02:34:09
damaged - 0.1%
Bf 109 G-14
02:34:09
damaged - 0.2%
Bf 109 G-14
02:42:11
damaged - 0.8%
3 X MG 131 (AP), 2 X MG 131 (HE), 2 X MG 151/20 (AP), MG 151/20 (HE)
A-20B
02:42:11
damaged - 0.1%
A-20B
02:42:11
wounded - 68.2%
AI
pilot
02:42:11
KILLED
A-20B
02:42:11
damaged - 29.4%
2 X MG 131 (HE), MG 151/20 (HE)
A-20B
02:42:11
SHOTDOWN
A-20B
02:42:11
wounded - 100.0%
A-20B
02:42:11
wounded - 29.7%
AI
pilot
02:42:11
wounded - 2.0%
AI
pilot
02:42:11
KILLED
AI
pilot
02:42:12
wounded - 69.3%
AI
Aircraft gunner
02:42:12
KILLED
AI
Aircraft gunner
02:42:12
wounded - 81.7%
AI
Aircraft gunner
02:42:12
KILLED
AI
Aircraft gunner
02:42:12
damage - 100.0%
02:42:12
wound - 100.0%
02:42:12
DIED
02:42:12
end
02:42:37
SHOTDOWN
Bf 109 G-14
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.