Apollo Beta 20 Rhineland
Combat Box Dynamic Campaign
Sortie: 29.11.2022 - 22:49 Dead
pilot: BASE-66
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22:49:23
respawn
22:52:17
takeoff
23:02:22
damaged - 92.3%
MK 108 (HE)
AI
Bofors L60
23:02:22
damaged - 17.6%
AI
Bofors L60
23:02:22
damaged - 7.7%
MG 131 (HE)
AI
Bofors L60
23:02:22
DESTROYED
AI
Bofors L60
23:02:22
damaged - 82.4%
AI
Bofors L60
23:02:22
DESTROYED
AI
Bofors L60
23:03:19
damaged - 4.4%
AI
M1A1 90 mm Gun
23:03:19
damaged - 4.4%
AI
M1A1 90 mm Gun
23:03:19
damaged - 1.7%
AI
M1A1 90 mm Gun
23:03:19
damaged - 4.7%
AI
M1A1 90 mm Gun
23:03:19
DESTROYED
AI
M1A1 90 mm Gun
23:03:19
damaged - 84.8%
AI
M1A1 90 mm Gun
23:03:45
damaged - 9.1%
MG 131 (HE)
AI
Bofors L60
23:03:45
damaged - 23.4%
AI
Bofors L60
23:03:45
damaged - 17.1%
2 X MG 131 (AP)
AI
Bofors L60
23:03:45
damaged - 18.5%
2 X MG 131 (HE)
AI
Bofors L60
23:03:45
damaged - 31.9%
AI
Bofors L60
23:03:45
DESTROYED
AI
Bofors L60
23:04:04
damaged - 11.8%
2 X MG 131 (HE)
AI
M1A1 90 mm Gun
23:04:04
damaged - 20.6%
AI
M1A1 90 mm Gun
23:04:04
damaged - 51.7%
AI
M1A1 90 mm Gun
23:04:04
damaged - 0.1%
AI
M1A1 90 mm Gun
23:04:04
DESTROYED
AI
M1A1 90 mm Gun
23:06:40
was damaged - 0.2%
2 X .50 BMG, Hispano (HE)
Spitfire Mk.XIV
23:06:40
was damaged - 1.7%
Spitfire Mk.XIV
23:06:40
was damaged - 0.2%
Spitfire Mk.XIV
23:06:40
was damaged - 0.3%
.50 BMG, Hispano (AP)
Spitfire Mk.XIV
23:06:40
was damaged - 0.2%
Spitfire Mk.XIV
23:06:40
was damaged - 0.1%
.50 BMG, Hispano (HE)
Spitfire Mk.XIV
23:06:40
was damaged - 1.4%
Spitfire Mk.XIV
23:06:40
was damaged - 0.2%
Spitfire Mk.XIV
23:06:41
was damaged - 0.2%
2 X .50 BMG, Hispano (AP)
Spitfire Mk.XIV
23:06:41
was damaged - 0.5%
Spitfire Mk.XIV
23:06:41
was damaged - 0.1%
Spitfire Mk.XIV
23:06:42
was damaged - 0.5%
Hispano (HE)
Spitfire Mk.XIV
23:06:42
was damaged - 0.3%
Spitfire Mk.XIV
23:06:43
was damaged - 93.7%
Spitfire Mk.XIV
23:06:43
WAS SHOTDOWN
Spitfire Mk.XIV
23:06:47
was wounded - 100.0%
3 X .50 BMG, 2 X Hispano (AP), Hispano (HE)
Spitfire Mk.XIV
23:06:47
WAS KILLED
Spitfire Mk.XIV
23:06:47
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.