Apollo Alpha XV
Combat Box Dynamic Campaign
Sortie: 20.05.2023 - 03:28 Landed
pilot: =RS=Shaneo
Back to sorties list
03:28:57
respawn
03:33:15
takeoff
03:39:41
damaged - 0.4%
NS-37 (HE), 2 X UB (AP)
Bf 109 G-6 Late
03:39:41
damaged - 0.1%
Bf 109 G-6 Late
03:39:41
damaged - 99.6%
Bf 109 G-6 Late
03:39:41
SHOTDOWN
Bf 109 G-6 Late
03:39:41
wounded - 26.1%
NS-37 (HE)
Bf 109 G-6 Late
03:39:56
was damaged - 4.9%
MK 108 (HE)
Bf 109 G-14
03:39:56
was damaged - 0.7%
Bf 109 G-14
03:39:56
was damaged - 0.1%
Bf 109 G-14
03:40:21
was damaged - 1.3%
2 X MG 131 (HE), MK 108 (HE)
Bf 109 G-14
03:40:21
was damaged - 0.2%
Bf 109 G-14
03:41:41
damaged - 5.8%
NS-37 (HE)
AI
Schnellboot S-38
03:41:42
damaged - 8.8%
NS-37 (HE)
AI
MGC 30 turret
03:41:42
damaged - 5.8%
AI
Schnellboot S-38
03:41:43
damaged - 10.4%
NS-37 (HE)
AI
MGC 30 turret
03:41:43
damaged - 4.0%
AI
Schnellboot S-38
03:41:45
damaged - 80.8%
NS-37 (HE)
AI
MGC 30 turret
03:41:45
DESTROYED
AI
MGC 30 turret
03:41:45
damaged - 0.2%
NS-37 (HE), 2 X UB (AP), 2 X UB (HE)
AI
Schnellboot S-38
03:41:45
damaged - 0.3%
NS-37 (HE), 2 X UB (AP)
AI
Schnellboot S-38
03:41:45
damaged - 5.6%
AI
Schnellboot S-38
03:41:45
damaged - 5.8%
UB (HE)
AI
Schnellboot S-38
03:41:45
damaged - 0.4%
2 X UB (AP)
AI
Schnellboot S-38
03:41:45
damaged - 0.5%
NS-37 (HE)
AI
Schnellboot S-38
03:41:45
damaged - 4.8%
UB (HE)
AI
Schnellboot S-38
03:41:45
damaged - 5.9%
UB (AP)
AI
Schnellboot S-38
03:41:45
damaged - 0.3%
UB (AP)
AI
Schnellboot S-38
03:41:45
damaged - 0.3%
AI
Schnellboot S-38
03:41:46
damaged - 4.3%
2 X NS-37 (HE), 2 X UB (AP), 2 X UB (HE)
AI
Schnellboot S-38
03:41:46
damaged - 5.8%
AI
Schnellboot S-38
03:41:46
damaged - 0.3%
NS-37 (HE), 2 X UB (AP), 2 X UB (HE)
AI
Schnellboot S-38
03:41:46
damaged - 4.2%
AI
Schnellboot S-38
03:41:46
damaged - 11.4%
AI
Schnellboot S-38
03:41:46
damaged - 0.3%
UB (AP)
AI
Schnellboot S-38
03:41:46
damaged - 4.2%
NS-37 (HE), UB (AP), UB (HE)
AI
Schnellboot S-38
03:41:46
damaged - 9.4%
AI
Schnellboot S-38
03:41:46
DESTROYED
AI
Schnellboot S-38
03:45:29
landed
03:45:50
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.