Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Sortie: 27.05.2023 - 02:51 Dead
pilot: mpmulc
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02:51:06
respawn
02:53:58
takeoff
03:00:20
damaged - 22.0%
MG 131 (HE), 2 X MG 151/20 (HE)
parked aircraft
03:00:20
damaged - 1.0%
2 X MG 131 (HE)
parked aircraft
03:00:20
damaged - 0.9%
parked aircraft
03:00:20
damaged - 8.8%
2 X MK 108 (HE)
parked aircraft
03:00:21
damaged - 67.5%
4 X MG 131 (HE), 2 X MG 151/20 (HE), 3 X MK 108 (HE)
parked aircraft
03:00:21
DESTROYED
parked aircraft
03:00:24
was damaged - 0.1%
MG 34
AI
Spandau MG 08 AA
03:00:24
was damaged - 0.4%
MG 34
AI
Spandau MG 08 AA
03:00:24
was damaged - 0.1%
MG 34
AI
Spandau MG 08 AA
03:00:51
was damaged - 0.2%
MG 34
AI
Spandau MG 08 AA
03:00:52
was damaged - 1.7%
2 X MG 34
AI
Spandau MG 08 AA
03:00:52
was damaged - 0.2%
AI
Spandau MG 08 AA
03:00:55
was damaged - 0.7%
2 X .50 BMG
P-47D-22
03:00:55
was damaged - 0.1%
P-47D-22
03:00:58
damaged - 0.2%
parked aircraft
03:00:59
damaged - 4.7%
MK 108 (HE)
parked aircraft
03:00:59
damaged - 0.1%
parked aircraft
03:00:59
damaged - 0.4%
AI
static_GMC-CCKW
03:00:59
damaged - 41.8%
parked aircraft
03:01:00
damaged - 0.2%
parked aircraft
03:01:00
damaged - 0.5%
parked aircraft
03:01:00
damaged - 0.1%
parked aircraft
03:01:01
damaged - 1.9%
2 X MG 131 (HE)
parked aircraft
03:01:01
damaged - 0.4%
parked aircraft
03:01:05
was damaged - 1.1%
5 X .50 BMG
P-47D-22
03:01:05
was damaged - 0.6%
P-47D-22
03:01:05
was damaged - 0.1%
3 X .50 BMG
P-47D-22
03:01:05
was damaged - 0.3%
P-47D-22
03:01:05
was damaged - 0.5%
P-47D-22
03:01:05
was damaged - 0.1%
P-47D-22
03:01:06
was damaged - 0.6%
5 X .50 BMG
P-47D-22
03:01:06
was damaged - 0.1%
P-47D-22
03:01:07
was damaged - 0.3%
.50 BMG
P-47D-22
03:01:07
was damaged - 0.8%
7 X .50 BMG
P-47D-22
03:01:07
was damaged - 0.1%
P-47D-22
03:01:08
was damaged - 0.1%
11 X .50 BMG
P-47D-22
03:01:08
was damaged - 91.9%
8 X .50 BMG
P-47D-22
03:01:08
WAS SHOTDOWN
P-47D-22
03:01:08
was wounded - 100.0%
P-47D-22
03:01:08
WAS KILLED
P-47D-22
03:01:08
end
03:01:22
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.