Apollo 21 "Big Normandy"
Combat Box Dynamic Campaign
Sortie: 05.08.2023 - 01:41 Dead
pilot: Beykus_cz
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01:41:27
respawn
01:42:45
takeoff
01:54:08
was damaged - 0.6%
AI
M1A1 90 mm Gun
01:54:08
was damaged - 0.1%
AI
M1A1 90 mm Gun
01:55:52
was damaged - 1.4%
3 X .50 BMG
Spitfire Mk.IXe
01:55:52
was damaged - 0.2%
Spitfire Mk.IXe
01:55:52
damaged - 1.2%
2 X MG 131 (HE)
Spitfire Mk.IXe
01:55:52
damaged - 0.1%
Spitfire Mk.IXe
01:55:52
was damaged - 0.2%
Spitfire Mk.IXe
01:56:58
was damaged - 1.8%
10 X .50 BMG
P-51D-15
01:56:58
was damaged - 0.3%
P-51D-15
01:56:59
was damaged - 0.1%
2 X .50 BMG
P-51D-15
01:56:59
was damaged - 0.5%
4 X .50 BMG
P-51D-15
01:56:59
was damaged - 0.1%
P-51D-15
01:57:01
was damaged - 0.1%
4 X .50 BMG
P-51D-15
01:57:01
was damaged - 0.7%
3 X .50 BMG
P-51D-15
01:57:01
was damaged - 0.1%
P-51D-15
01:57:01
was damaged - 0.9%
P-51D-15
01:57:02
was damaged - 0.1%
P-51D-15
01:57:03
was damaged - 0.5%
5 X .50 BMG
P-51D-15
01:57:03
was damaged - 0.1%
.50 BMG
P-51D-15
01:57:03
was damaged - 0.5%
4 X .50 BMG
P-51D-15
01:57:03
was damaged - 0.1%
P-51D-15
01:57:03
was damaged - 0.3%
.50 BMG
P-51D-15
01:57:03
was wounded - 27.6%
.50 BMG
P-51D-15
01:57:03
was damaged - 3.9%
.50 BMG
P-51D-15
01:57:03
was damaged - 0.5%
P-51D-15
01:57:03
was damaged - 0.1%
.50 BMG
P-51D-15
01:57:03
was damaged - 0.3%
3 X .50 BMG
P-51D-15
01:57:03
was damaged - 0.8%
5 X .50 BMG
P-51D-15
01:57:03
wound - 36.6%
01:57:03
was damaged - 5.2%
2 X .50 BMG
P-51D-15
01:57:03
was damaged - 0.7%
P-51D-15
01:57:03
was damaged - 0.1%
.50 BMG
P-51D-15
01:57:03
was wounded - 22.3%
2 X .50 BMG
P-51D-15
01:57:03
was damaged - 3.1%
.50 BMG
P-51D-15
01:57:03
was damaged - 0.4%
2 X .50 BMG
P-51D-15
01:57:03
was damaged - 0.1%
.50 BMG
P-51D-15
01:57:03
was damaged - 0.4%
P-51D-15
01:57:03
was damaged - 0.1%
P-51D-15
01:57:03
was damaged - 0.5%
.50 BMG
P-51D-15
01:57:03
WAS KILLED
P-51D-15
01:57:03
end
01:57:03
was damaged - 75.0%
P-51D-15
01:57:03
was wounded - 13.5%
P-51D-15
01:57:03
WAS SHOTDOWN
P-51D-15
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.