Apollo Alpha XV
Combat Box Dynamic Campaign
Sortie: 28.09.2023 - 00:36 Dead
pilot: 49Topper
Back to sorties list
00:36:07
respawn
00:40:49
takeoff
00:53:24
damaged - 1.4%
dugout
00:53:24
damaged - 2.1%
dugout
00:53:24
damaged - 0.8%
dugout
00:53:24
damaged - 1.2%
dugout
00:53:24
damaged - 1.4%
dugout
00:53:24
damaged - 1.1%
AI
static_GMC-CCKW
00:53:25
damaged - 14.1%
dugout
00:53:25
damaged - 0.1%
dugout
00:53:25
damaged - 41.1%
AI
static_M4A3
00:53:25
damaged - 1.5%
AI
static_GMC-CCKW
00:53:25
damaged - 97.2%
dugout
00:53:25
DESTROYED
dugout
00:53:35
was damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
Bf 110 G-2
00:53:35
was damaged - 0.1%
2 X MG 151/20 (AP)
AI
Bf 110 G-2
00:53:36
was damaged - 0.5%
6 X BULLET_GER_7-92X57_APSMK, 3 X MG 151/20 (HE)
AI
Bf 110 G-2
00:53:36
was damaged - 5.3%
AI
Bf 110 G-2
00:53:36
was wounded - 65.9%
AI
Bf 110 G-2
00:53:36
was damaged - 9.0%
AI
Bf 110 G-2
00:53:36
was damaged - 2.1%
AI
Bf 110 G-2
00:53:36
was damaged - 0.3%
AI
Bf 110 G-2
00:53:36
was damaged - 1.2%
MG 151/20 (AP), MG 151/20 (HE)
AI
Bf 110 G-2
00:53:36
was damaged - 0.1%
AI
Bf 110 G-2
00:53:37
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Bf 110 G-2
00:53:38
was damaged - 0.2%
7 X BULLET_GER_7-92X57_APSMK
AI
Bf 110 G-2
00:53:38
was damaged - 0.1%
AI
Bf 110 G-2
00:53:38
was damaged - 0.3%
4 X BULLET_GER_7-92X57_APSMK
AI
Bf 110 G-2
00:54:01
damaged - 0.5%
dugout
00:54:01
damaged - 0.2%
dugout
00:54:01
damaged - 1.5%
dugout
00:54:01
damaged - 0.2%
dugout
00:54:01
damaged - 0.3%
dugout
00:54:01
damaged - 0.7%
dugout
00:54:48
was damaged - 1.2%
2 X BULLET_GER_7-92X57_APSMK, 2 X MG 151/20 (HE)
AI
Bf 110 G-2
00:54:48
was wounded - 15.2%
AI
Bf 110 G-2
00:54:48
was damaged - 2.1%
AI
Bf 110 G-2
00:54:48
was damaged - 0.3%
AI
Bf 110 G-2
00:54:48
was damaged - 0.2%
3 X BULLET_GER_7-92X57_APSMK, MG 151/20 (AP)
AI
Bf 110 G-2
00:54:49
was damaged - 1.2%
2 X BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
AI
Bf 110 G-2
00:54:49
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
AI
Bf 110 G-2
00:54:49
was damaged - 0.6%
MG 151/20 (AP)
AI
Bf 110 G-2
00:54:49
was damaged - 0.1%
AI
Bf 110 G-2
00:54:49
was damaged - 0.1%
AI
Bf 110 G-2
00:54:49
was damaged - 0.5%
MG 151/20 (HE)
AI
Bf 110 G-2
00:54:49
was damaged - 0.1%
AI
Bf 110 G-2
00:54:51
was damaged - 2.4%
6 X BULLET_GER_7-92X57_APSMK, MG 151/20 (AP), 2 X MG 151/20 (HE)
AI
Bf 110 G-2
00:54:51
was damaged - 0.3%
AI
Bf 110 G-2
00:54:51
was damaged - 0.6%
MG 151/20 (HE)
AI
Bf 110 G-2
00:54:51
was damaged - 0.1%
AI
Bf 110 G-2
00:54:53
was damaged - 0.4%
BULLET_GER_7-92X57_APSMK
AI
Bf 110 G-2
00:54:53
was damaged - 0.1%
AI
Bf 110 G-2
00:54:57
was damaged - 0.4%
5 X BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
AI
Bf 110 G-2
00:54:57
was damaged - 0.1%
MG 151/20 (HE)
AI
Bf 110 G-2
00:54:57
was damaged - 0.8%
AI
Bf 110 G-2
00:54:57
was damaged - 0.1%
AI
Bf 110 G-2
00:54:58
was damaged - 0.5%
2 X BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
AI
Bf 110 G-2
00:54:58
was damaged - 0.1%
AI
Bf 110 G-2
00:54:59
was damaged - 0.2%
12 X BULLET_GER_7-92X57_APSMK
AI
Bf 110 G-2
00:54:59
was damaged - 0.2%
BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
AI
Bf 110 G-2
00:54:59
was damaged - 1.4%
AI
Bf 110 G-2
00:54:59
was damaged - 2.3%
AI
Bf 110 G-2
00:54:59
was damaged - 0.3%
AI
Bf 110 G-2
00:54:59
was damaged - 0.3%
3 X BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
AI
Bf 110 G-2
00:54:59
was damaged - 0.2%
AI
Bf 110 G-2
00:55:00
was damaged - 0.5%
10 X BULLET_GER_7-92X57_APSMK, MG 151/20 (AP), MG 151/20 (HE)
AI
Bf 110 G-2
00:55:00
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Bf 110 G-2
00:55:01
was damaged - 0.4%
5 X BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
AI
Bf 110 G-2
00:55:01
was damaged - 0.1%
AI
Bf 110 G-2
00:55:04
was damaged - 1.3%
5 X BULLET_GER_7-92X57_APSMK, 3 X MG 151/20 (HE)
AI
Bf 110 G-2
00:55:04
was damaged - 0.2%
AI
Bf 110 G-2
00:55:04
was damaged - 1.6%
BULLET_GER_7-92X57_APSMK
AI
Bf 110 G-2
00:55:04
was damaged - 0.2%
AI
Bf 110 G-2
00:55:05
was damaged - 58.6%
AI
Bf 110 G-2
00:55:05
WAS SHOTDOWN
AI
Bf 110 G-2
00:55:05
was wounded - 18.9%
AI
Bf 110 G-2
00:55:05
WAS KILLED
AI
Bf 110 G-2
00:55:05
end
00:55:11
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.