Apollo Beta 18 "Big Normandy"
Combat Box Dynamic Campaign
Sortie: 28.12.2023 - 18:11 Landed
pilot: III/JG52_Lucho
Back to sorties list
18:11:20
respawn
18:14:18
takeoff
18:23:10
damaged - 72.8%
SC 250
AI
Landing Ship LST
18:23:10
DESTROYED
AI
Landing Ship LST
18:23:10
damaged - 70.1%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 49.3%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 81.7%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 76.8%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 32.0%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 19.5%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 78.8%
AI
Oerlikon 20 mm turret
18:23:10
DESTROYED
AI
Oerlikon 20 mm turret
18:23:10
damaged - 84.3%
AI
Oerlikon 20 mm turret
18:23:10
DESTROYED
AI
Oerlikon 20 mm turret
18:23:10
damaged - 56.9%
AI
Oerlikon 20 mm turret
18:23:10
DESTROYED
AI
Oerlikon 20 mm turret
18:23:10
damaged - 47.9%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 51.4%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 26.0%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 36.0%
AI
Oerlikon 20 mm turret
18:23:10
damaged - 26.0%
AI
Bofors L60 twin turret
18:23:10
damaged - 26.0%
AI
Bofors L60 twin turret
18:23:10
damaged - 26.0%
AI
Bofors L60 twin turret
18:23:10
damaged - 26.0%
AI
Bofors L60 twin turret
18:23:10
damaged - 26.0%
AI
Bofors L60 twin turret
18:23:10
damaged - 26.0%
AI
Bofors L60 twin turret
18:23:10
damaged - 26.0%
AI
Bofors L60 twin turret
18:23:10
damaged - 5.6%
AI
Type 7 AA rangefinder turret
18:23:58
damaged - 12.2%
SC 250
AI
mlbr_phoenix_5
18:23:58
damaged - 1.0%
AI
mlbr_phoenix_5
18:23:58
damaged - 2.5%
AI
mlbr_phoenix_5
18:23:59
damaged - 100.0%
AI
mlbr_flooded_ship_block
18:23:59
DESTROYED
AI
mlbr_flooded_ship_block
18:23:59
damaged - 95.3%
AI
mlbr_flooded_ship_a
18:23:59
DESTROYED
AI
mlbr_flooded_ship_a
18:23:59
damaged - 100.0%
AI
mlbr_phoenix_5
18:23:59
DESTROYED
AI
mlbr_phoenix_5
18:28:20
damaged - 4.8%
2 X MG 151/20 (HE)
P-51D-15
18:28:20
damaged - 0.7%
P-51D-15
18:28:20
damaged - 0.1%
P-51D-15
18:35:44
landed
18:35:53
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.