Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Sortie: 28.01.2024 - 18:36 Captured
pilot: 2/JG26_Hasic
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18:36:59
respawn
18:39:52
takeoff
18:57:28
damaged - 1.1%
2 X MG 131 (HE)
AI
static_GMC-CCKW
18:57:28
damaged - 0.4%
AI
static_GMC-CCKW
18:57:28
damaged - 2.2%
2 X MG 131 (AP), MG 151/20 (HE)
AI
static_GMC-CCKW
18:57:29
damaged - 10.0%
2 X MG 131 (HE)
AI
static_GMC-CCKW
18:57:29
damaged - 0.6%
AI
static_GMC-CCKW
18:57:29
damaged - 0.1%
parked aircraft
18:57:29
damaged - 0.2%
parked aircraft
18:57:29
was damaged - 2.8%
25mm 72-K (HE)
AI
72-К AAA gun
18:57:29
was damaged - 0.4%
AI
72-К AAA gun
18:57:29
was damaged - 0.1%
AI
72-К AAA gun
18:59:48
was damaged - 0.2%
.50 BMG
P-51D-15
18:59:48
was damaged - 0.5%
3 X .50 BMG
P-51D-15
18:59:48
was damaged - 0.1%
P-51D-15
18:59:49
was damaged - 0.4%
5 X .50 BMG
P-51D-15
18:59:49
was damaged - 0.1%
.50 BMG
P-51D-15
18:59:49
was damaged - 1.3%
P-51D-15
18:59:49
was damaged - 0.2%
2 X .50 BMG
P-51D-15
18:59:49
was damaged - 0.4%
2 X .50 BMG
P-51D-15
18:59:49
was damaged - 0.1%
P-51D-15
18:59:49
was damaged - 0.5%
P-51D-15
18:59:49
was damaged - 0.1%
P-51D-15
18:59:49
was damaged - 0.1%
P-51D-15
18:59:49
was damaged - 0.3%
4 X .50 BMG
P-51D-15
18:59:49
was damaged - 0.1%
.50 BMG
P-51D-15
18:59:49
was damaged - 0.2%
P-51D-15
18:59:49
was damaged - 0.5%
2 X .50 BMG
P-51D-15
18:59:49
was damaged - 0.1%
.50 BMG
P-51D-15
18:59:49
was damaged - 0.6%
P-51D-15
18:59:50
was damaged - 0.1%
P-51D-15
18:59:50
was damaged - 0.5%
P-51D-15
18:59:50
was damaged - 0.1%
P-51D-15
18:59:51
was damaged - 0.1%
4 X .50 BMG
P-51D-15
18:59:58
was damaged - 0.1%
2 X .50 BMG
P-51D-15
18:59:58
was damaged - 0.1%
4 X .50 BMG
P-51D-15
18:59:58
was damaged - 0.2%
P-51D-15
19:00:40
was damaged - 1.8%
Hispano (HE)
Spitfire Mk.IXe
19:00:40
was damaged - 0.3%
Spitfire Mk.IXe
19:00:41
was damaged - 2.0%
4 X .50 BMG, Hispano (AP), Hispano (HE)
Spitfire Mk.IXe
19:00:41
was damaged - 0.3%
Spitfire Mk.IXe
19:00:44
WAS SHOTDOWN
P-51D-15
19:00:44
BAILOUT
19:01:04
crashed
19:01:10
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.