Apollo Beta 20 Rhineland
Combat Box Dynamic Campaign
Sortie: 08.09.2024 - 18:34 Dead
pilot: =SF=ULRICH
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18:34:19
respawn
18:35:41
takeoff
18:37:40
damaged - 0.2%
2 X UB (AP)
Bf 110 G-2
18:37:43
damaged - 0.4%
ShVAK (AP), 2 X UB (AP), UB (HE)
Bf 110 G-2
18:37:45
damaged - 0.1%
4 X UB (AP), UB (HE)
Bf 110 G-2
18:37:45
damaged - 0.3%
4 X UB (AP), UB (HE)
Bf 110 G-2
18:37:45
damaged - 0.1%
2 X UB (AP), UB (HE)
Bf 110 G-2
18:37:45
damaged - 0.1%
Bf 110 G-2
18:37:45
damaged - 0.2%
Bf 110 G-2
18:37:46
damaged - 0.1%
3 X UB (AP), UB (HE)
Bf 110 G-2
18:37:46
damaged - 0.3%
2 X UB (AP)
Bf 110 G-2
18:37:46
damaged - 0.1%
2 X UB (AP), 2 X UB (HE)
Bf 110 G-2
18:37:46
damaged - 0.5%
Bf 110 G-2
18:37:46
damaged - 0.1%
ShVAK (AP), 2 X UB (AP), 2 X UB (HE)
Bf 110 G-2
18:37:46
damaged - 0.8%
Bf 110 G-2
18:37:46
damaged - 0.1%
Bf 110 G-2
18:37:50
damaged - 1.5%
2 X UB (AP), 2 X UB (HE)
Bf 110 G-2
18:37:50
damaged - 0.1%
Bf 110 G-2
18:37:52
damaged - 0.9%
ShVAK (AP), UB (HE)
Bf 110 G-2
18:37:52
damaged - 0.1%
Bf 110 G-2
18:37:55
was damaged - 1.2%
MG 151/20 (HE), 8 X MG 17 (AP)
Bf 110 G-2
18:37:55
was damaged - 2.1%
Bf 110 G-2
18:37:55
was wounded - 16.2%
Bf 110 G-2
18:37:55
was damaged - 0.3%
Bf 110 G-2
18:37:56
was damaged - 0.9%
Bf 110 G-2
18:37:56
was damaged - 0.1%
Bf 110 G-2
18:37:57
damaged - 1.0%
ShVAK (HE)
static_E
18:38:00
was damaged - 0.1%
AI
Bf 110 G-2 turret
18:38:00
was damaged - 1.3%
2 X MG 17 (AP)
AI
Bf 110 G-2 turret
18:38:01
damaged - 0.3%
2 X UB (AP), 2 X UB (HE)
railway station facilit
18:38:03
damaged - 0.2%
2 X ShVAK (AP), 4 X UB (AP), 4 X UB (HE)
Bf 110 G-2
18:38:04
damaged - 0.4%
ShVAK (HE), UB (AP)
Bf 110 G-2
18:38:05
was damaged - 0.1%
3 X MG 17 (AP)
Bf 109 G-2
18:38:53
damaged - 0.2%
UB (AP), UB (HE)
Bf 110 G-2
18:38:53
damaged - 0.1%
Bf 110 G-2
18:39:17
was damaged - 93.8%
13 X MG 17 (AP)
AI
Bf 110 G-2 turret
18:39:17
WAS SHOTDOWN
AI
Bf 110 G-2 turret
18:39:17
was wounded - 83.8%
4 X MG 17 (AP)
AI
Bf 110 G-2 turret
18:39:17
end
18:39:17
WAS KILLED
AI
Bf 110 G-2 turret
18:39:20
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.