Apollo Beta 20 Rhineland
Combat Box Dynamic Campaign
Sortie: 16.11.2024 - 04:06 Dead
pilot: Hot_Cosby
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04:06:02
respawn
04:08:37
takeoff
04:20:21
damaged - 0.8%
.50 BMG
AI
static_platformemptynb_5
04:20:22
damaged - 0.8%
AI
static_platformemptynb_3
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.9%
AI
static_platformemptynb_5
04:20:22
damaged - 0.2%
.50 BMG
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.4%
AI
static_boxnb_5
04:20:22
damaged - 0.5%
AI
static_platformemptynb_5
04:20:22
damaged - 0.5%
AI
static_platformemptynb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.1%
AI
static_platformemptynb_5
04:20:22
damaged - 0.4%
AI
static_platformemptynb_5
04:20:22
damaged - 0.1%
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.3%
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.5%
AI
static_platformemptynb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.9%
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:22
damaged - 0.2%
AI
static_boxnb_5
04:20:23
damaged - 1.0%
2 X .50 BMG
AI
static_platformemptynb_5
04:20:23
damaged - 0.5%
.50 BMG
AI
static_boxnb_5
04:20:23
damaged - 0.6%
AI
static_platformemptynb_5
04:20:23
damaged - 0.9%
.50 BMG
AI
static_boxnb_5
04:20:23
damaged - 0.9%
AI
static_boxnb_5
04:20:23
damaged - 0.5%
AI
static_platformemptynb_3
04:20:23
damaged - 0.3%
AI
static_boxnb_5
04:20:23
damaged - 0.6%
AI
static_platformemptynb_5
04:20:23
damaged - 0.1%
AI
static_boxnb_5
04:20:23
damaged - 0.3%
AI
static_boxnb_5
04:20:23
damaged - 0.3%
AI
static_boxnb_5
04:20:23
damaged - 0.3%
AI
static_boxnb_5
04:20:23
damaged - 1.1%
AI
static_platformemptynb_5
04:20:23
damaged - 1.0%
AI
static_platformemptynb_5
04:20:23
damaged - 0.6%
AI
static_platformemptynb_5
04:20:23
damaged - 0.5%
.50 BMG
AI
static_boxnb_3
04:20:23
damaged - 0.3%
AI
static_boxnb_5
04:20:23
damaged - 0.5%
.50 BMG
AI
static_boxnb_3
04:20:23
damaged - 0.7%
AI
static_boxnb_5
04:20:24
damaged - 0.5%
.50 BMG
AI
static_boxnb_5
04:20:24
damaged - 0.6%
AI
static_boxnb_3
04:20:24
damaged - 1.1%
AI
static_boxnb_5
04:20:24
damaged - 0.3%
AI
static_tanknb_3
04:20:24
damaged - 0.3%
AI
static_boxnb_3
04:20:24
damaged - 0.3%
.50 BMG
AI
static_boxnb_5
04:20:24
damaged - 0.3%
3 X .50 BMG
AI
static_boxnb_5
04:20:24
damaged - 0.1%
.50 BMG
AI
static_PlatformNB
04:20:24
damaged - 0.7%
AI
static_platformemptynb_5
04:20:40
damage - 100.0%
04:20:40
wound - 100.0%
04:20:40
DIED
04:20:40
end
04:20:40
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.