Apollo Beta 18 "Big Normandy"
Combat Box Dynamic Campaign
Sortie: 31.05.2020 - 17:50 Landed
pilot: =EXPEND=NotOtto
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17:50:36
respawn
17:50:36
takeoff
18:06:18
damaged - 5.0%
Bf 109 K-4
18:06:18
damaged - 0.7%
Bf 109 K-4
18:06:18
damaged - 0.1%
Bf 109 K-4
18:06:19
damaged - 1.7%
Bf 109 K-4
18:06:19
damaged - 0.2%
Bf 109 K-4
18:06:24
SHOTDOWN
Bf 109 K-4
18:12:24
damaged - 0.4%
Bf 109 G-14
18:12:24
damaged - 0.1%
Bf 109 G-14
18:12:24
damaged - 92.7%
Bf 109 G-14
18:12:24
SHOTDOWN
Bf 109 G-14
18:12:24
wounded - 100.0%
Bf 109 G-14
18:12:24
KILLED
Bf 109 G-14
18:15:48
damaged - 3.5%
Bf 110 G-2
18:15:48
damaged - 0.3%
Bf 110 G-2
18:15:48
damaged - 0.6%
Bf 110 G-2
18:15:48
damaged - 0.1%
Bf 110 G-2
18:15:48
was damaged - 0.5%
AI
Bf 110 G-2 turret
18:15:48
was damaged - 0.1%
AI
Bf 110 G-2 turret
18:15:48
damaged - 0.2%
Bf 110 G-2
18:15:49
was damaged - 0.4%
AI
Bf 110 G-2 turret
18:15:49
was damaged - 0.1%
AI
Bf 110 G-2 turret
18:15:49
was damaged - 0.7%
AI
Bf 110 G-2 turret
18:15:49
was damaged - 0.1%
AI
Bf 110 G-2 turret
18:15:49
was damaged - 0.4%
AI
Bf 110 G-2 turret
18:15:49
was damaged - 0.5%
AI
Bf 110 G-2 turret
18:15:49
was damaged - 0.1%
AI
Bf 110 G-2 turret
18:15:49
damaged - 0.1%
Bf 110 G-2
18:15:49
damaged - 0.7%
Bf 110 G-2
18:15:49
damaged - 0.1%
Bf 110 G-2
18:15:49
damaged - 0.6%
Bf 110 G-2
18:15:49
damaged - 0.1%
Bf 110 G-2
18:15:49
damaged - 0.2%
Bf 110 G-2
18:15:49
damaged - 1.6%
Bf 110 G-2
18:15:49
wounded - 100.0%
AI
Aircraft gunner
18:15:49
KILLED
AI
Aircraft gunner
18:15:49
damaged - 0.1%
Bf 110 G-2
18:15:50
damaged - 1.0%
Bf 110 G-2
18:15:50
damaged - 0.1%
Bf 110 G-2
18:15:50
damaged - 1.4%
Bf 110 G-2
18:15:50
damaged - 0.1%
Bf 110 G-2
18:15:50
damaged - 1.5%
Bf 110 G-2
18:15:50
damaged - 0.1%
Bf 110 G-2
18:15:50
damaged - 1.3%
Bf 110 G-2
18:15:50
damaged - 0.1%
Bf 110 G-2
18:15:50
damaged - 0.9%
Bf 110 G-2
18:15:50
damaged - 84.2%
Bf 110 G-2
18:15:50
SHOTDOWN
Bf 110 G-2
18:15:50
wounded - 100.0%
Bf 110 G-2
18:15:50
KILLED
Bf 110 G-2
18:20:07
landed
18:20:17
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.