Apollo 21 "Big Normandy"
Combat Box Dynamic Campaign
Sortie: 22.06.2020 - 12:48 Landed
pilot: GER_GD
Back to sorties list
12:48:07
respawn
12:49:35
takeoff
13:05:48
damaged - 1.4%
A-20B
13:05:48
damaged - 0.2%
A-20B
13:05:50
was damaged - 0.3%
AI
A-20B turret
13:05:50
was damaged - 0.1%
AI
A-20B turret
13:05:51
was damaged - 0.1%
AI
A-20B turret
13:05:51
was damaged - 0.5%
AI
A-20B turret
13:05:51
was damaged - 0.1%
AI
A-20B turret
13:07:56
damaged - 0.3%
A-20B
13:08:08
damaged - 1.3%
A-20B
13:08:08
damaged - 0.2%
A-20B
13:08:09
damaged - 0.4%
A-20B
13:08:09
damaged - 3.4%
A-20B
13:08:09
wounded - 76.2%
AI
pilot
13:08:09
damaged - 0.1%
A-20B
13:08:09
damaged - 2.0%
A-20B
13:08:09
damaged - 0.3%
A-20B
13:08:39
was damaged - 0.5%
AI
A-20B turret
13:08:39
was damaged - 0.1%
AI
A-20B turret
13:08:39
was wounded - 61.1%
AI
A-20B turret
13:08:39
was damaged - 8.6%
AI
A-20B turret
13:08:39
was damaged - 1.2%
AI
A-20B turret
13:08:39
was damaged - 0.2%
AI
A-20B turret
13:08:39
was damaged - 0.5%
AI
A-20B turret
13:08:39
was damaged - 0.1%
AI
A-20B turret
13:08:45
damaged - 3.6%
A-20B
13:08:45
wounded - 8.1%
AI
Aircraft gunner
13:08:45
wounded - 6.9%
AI
Aircraft gunner
13:08:45
wounded - 7.4%
AI
pilot
13:08:45
damaged - 0.5%
A-20B
13:08:45
damaged - 0.2%
A-20B
13:10:02
damaged - 1.1%
A-20B
13:10:02
damaged - 0.1%
A-20B
13:10:02
damaged - 1.1%
A-20B
13:10:02
damaged - 0.1%
A-20B
13:10:04
damaged - 0.3%
A-20B
13:10:04
damaged - 0.4%
A-20B
13:10:04
damaged - 0.1%
A-20B
13:10:06
damaged - 0.1%
A-20B
13:13:10
KILLED
AI
pilot
13:13:10
KILLED
AI
Aircraft gunner
13:13:10
KILLED
AI
Aircraft gunner
13:13:12
SHOTDOWN
A-20B
13:13:19
was damaged - 0.1%
AI
M1A1 90 mm Gun
13:13:34
was damaged - 0.7%
AI
M1A1 90 mm Gun
13:13:34
was damaged - 0.1%
AI
M1A1 90 mm Gun
13:13:38
was damaged - 3.4%
AI
M1A1 90 mm Gun
13:13:38
was damaged - 0.5%
AI
M1A1 90 mm Gun
13:13:38
was damaged - 0.1%
AI
M1A1 90 mm Gun
13:13:45
was damaged - 0.3%
AI
M1A1 90 mm Gun
13:18:28
damage - 7.6%
13:18:28
damage - 38.6%
13:18:28
damage - 0.1%
13:18:46
landed
13:19:08
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.