Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Sortie: 11.10.2020 - 05:44 Landed
pilot: -=PHX=-Monoposto
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05:44:54
respawn
05:47:36
takeoff
05:56:35
damaged - 4.9%
parked aircraft
05:56:35
damaged - 43.6%
parked aircraft
05:56:36
damaged - 74.0%
parked aircraft
05:56:36
DESTROYED
parked aircraft
05:56:36
damaged - 1.2%
parked aircraft
05:56:36
damaged - 0.5%
parked aircraft
05:56:36
damaged - 100.0%
parked aircraft
05:56:36
DESTROYED
parked aircraft
05:56:37
damaged - 0.4%
parked aircraft
05:57:27
damaged - 2.1%
AI
P-51D-15
05:57:27
damaged - 0.9%
AI
P-51D-15
05:57:27
damaged - 1.3%
AI
P-51D-15
05:57:27
damaged - 0.2%
AI
P-51D-15
05:57:50
damaged - 0.5%
AI
P-51D-15
05:57:51
damaged - 0.1%
AI
P-51D-15
05:58:07
damaged - 0.4%
AI
P-51D-15
05:58:07
damaged - 0.7%
AI
P-51D-15
05:58:08
damaged - 0.1%
AI
P-51D-15
05:58:08
damaged - 1.6%
AI
P-51D-15
05:58:08
damaged - 0.2%
AI
P-51D-15
05:58:08
damaged - 5.2%
AI
P-51D-15
05:58:08
wounded - 8.6%
AI
pilot
05:58:08
damaged - 2.5%
AI
P-51D-15
05:58:08
damaged - 0.3%
AI
P-51D-15
05:58:08
damaged - 0.1%
AI
P-51D-15
06:01:02
damaged - 5.2%
AI
P-47D-28
06:01:02
damaged - 48.2%
AI
P-47D-28
06:01:02
damaged - 8.1%
AI
P-47D-28
06:01:02
damaged - 1.2%
AI
P-47D-28
06:01:02
damaged - 0.2%
AI
P-47D-28
06:01:08
damaged - 0.5%
AI
P-47D-28
06:01:08
damaged - 0.1%
AI
P-47D-28
06:01:12
SHOTDOWN
AI
P-47D-28
06:02:29
damaged - 0.1%
AI
P-51D-15
06:02:39
damaged - 1.0%
AI
P-51D-15
06:02:39
damaged - 0.1%
AI
P-51D-15
06:02:39
damaged - 0.3%
AI
P-51D-15
06:02:43
damaged - 0.1%
AI
P-51D-15
06:02:50
damaged - 0.5%
AI
P-51D-15
06:02:50
damaged - 0.1%
AI
P-51D-15
06:02:50
damaged - 2.7%
AI
P-51D-15
06:02:50
damaged - 0.9%
AI
P-51D-15
06:02:50
damaged - 0.1%
AI
P-51D-15
06:02:50
damaged - 0.6%
AI
P-51D-15
06:02:50
damaged - 0.1%
AI
P-51D-15
06:02:51
damaged - 0.5%
AI
P-51D-15
06:02:51
damaged - 0.1%
AI
P-51D-15
06:03:02
damaged - 2.0%
AI
P-51D-15
06:03:02
damaged - 0.3%
AI
P-51D-15
06:03:27
SHOTDOWN
AI
P-51D-15
06:10:28
landed
06:11:42
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.