Apollo Beta XVII
Combat Box Dynamic Campaign
Sortie: 28.07.2022 - 11:27 Dead
pilot: EMS_SKYwhiz
Back to sorties list
11:27:38
respawn
11:31:54
takeoff
11:48:13
was damaged - 0.3%
.50 BMG
AI
P-47D-22
11:48:13
was damaged - 0.2%
.50 BMG
AI
P-47D-22
11:48:14
was damaged - 0.6%
4 X .50 BMG
AI
P-47D-22
11:48:14
was damaged - 0.1%
AI
P-47D-22
11:48:14
was damaged - 0.2%
AI
P-47D-22
11:48:14
was damaged - 0.1%
4 X .50 BMG
AI
P-47D-22
11:48:18
was damaged - 0.2%
AI
P-47D-22
11:48:18
was damaged - 1.4%
8 X .50 BMG
AI
P-47D-22
11:48:18
was damaged - 0.5%
AI
P-47D-22
11:48:18
was damaged - 0.1%
AI
P-47D-22
11:48:20
was damaged - 0.7%
4 X .50 BMG
AI
P-47D-22
11:48:20
was damaged - 0.1%
4 X .50 BMG
AI
P-47D-22
11:48:25
was damaged - 0.1%
4 X .50 BMG
AI
P-47D-22
11:48:25
was damaged - 0.4%
6 X .50 BMG
AI
P-47D-22
11:48:25
was damaged - 0.1%
AI
P-47D-22
11:48:25
was damaged - 0.1%
3 X .50 BMG
AI
P-47D-22
11:48:25
was damaged - 0.2%
AI
P-47D-22
11:48:25
was damaged - 0.5%
3 X .50 BMG
AI
P-47D-22
11:48:25
was damaged - 0.1%
AI
P-47D-22
11:48:25
was damaged - 0.1%
AI
P-47D-22
11:48:26
was damaged - 0.6%
7 X .50 BMG
AI
P-47D-22
11:48:26
was damaged - 0.1%
AI
P-47D-22
11:48:26
was damaged - 1.1%
10 X .50 BMG
AI
P-47D-22
11:48:26
was wounded - 49.0%
AI
P-47D-22
11:48:26
was damaged - 5.5%
.50 BMG
AI
P-47D-22
11:48:26
was damaged - 0.8%
AI
P-47D-22
11:48:26
was damaged - 0.1%
AI
P-47D-22
11:48:26
was damaged - 0.7%
.50 BMG
AI
P-47D-22
11:48:30
was damaged - 1.0%
9 X .50 BMG
AI
P-47D-22
11:48:30
was wounded - 38.5%
AI
P-47D-22
11:48:30
was damaged - 46.3%
AI
P-47D-22
11:48:30
was damaged - 0.5%
AI
P-47D-22
11:48:30
was damaged - 0.1%
AI
P-47D-22
11:48:32
was damaged - 0.1%
9 X .50 BMG
AI
P-47D-22
11:48:32
was damaged - 0.4%
AI
P-47D-22
11:48:32
was damaged - 0.1%
AI
P-47D-22
11:48:33
was damaged - 4.0%
AI
P-47D-22
11:48:33
was damaged - 0.4%
AI
P-47D-22
11:48:33
was damaged - 0.1%
AI
P-47D-22
11:48:58
damage - 31.0%
11:48:58
WAS KILLED
AI
P-47D-22
11:48:58
wound - 7.7%
11:48:58
end
11:48:58
WAS SHOTDOWN
AI
P-47D-22
11:48:58
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.