Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Sortie: 27.11.2022 - 13:30 Dead
pilot: DESTROYFANTOMAS
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13:30:17
respawn
13:34:53
takeoff
14:02:14
was damaged - 2.2%
3 X .50 BMG, Hispano (AP), Hispano (HE)
Spitfire Mk.IXe
14:02:14
was damaged - 0.3%
Spitfire Mk.IXe
14:02:14
was damaged - 0.6%
Spitfire Mk.IXe
14:02:14
was damaged - 0.1%
Spitfire Mk.IXe
14:02:29
was damaged - 0.1%
3 X .50 BMG
P-51B-5
14:02:31
was damaged - 0.4%
2 X .50 BMG
P-51B-5
14:02:31
was damaged - 0.4%
4 X .50 BMG
P-51B-5
14:02:32
was damaged - 0.5%
2 X .50 BMG
P-51B-5
14:02:32
was damaged - 0.1%
P-51B-5
14:02:32
was damaged - 0.2%
P-51B-5
14:02:35
was damaged - 0.2%
6 X .50 BMG
P-51B-5
14:02:36
was damaged - 0.1%
2 X .50 BMG
P-51B-5
14:02:38
was damaged - 0.1%
5 X .50 BMG
P-51B-5
14:02:38
was damaged - 0.3%
.50 BMG
P-51B-5
14:02:38
was wounded - 64.0%
3 X .50 BMG
P-51B-5
14:02:38
was damaged - 6.8%
P-51B-5
14:02:38
was damaged - 0.7%
P-51B-5
14:02:38
was damaged - 0.1%
P-51B-5
14:02:42
was damaged - 2.2%
15 X .50 BMG, 6 X Hispano (AP), 5 X Hispano (HE)
Spitfire Mk.IXe
14:02:43
was damaged - 0.5%
2 X .50 BMG, Hispano (HE)
Spitfire Mk.IXe
14:02:43
was damaged - 0.1%
Spitfire Mk.IXe
14:02:43
was damaged - 0.4%
.50 BMG
Spitfire Mk.IXe
14:02:43
was damaged - 0.3%
3 X .50 BMG, Hispano (AP)
Spitfire Mk.IXe
14:02:44
was damaged - 1.2%
12 X .50 BMG, 5 X Hispano (AP), 6 X Hispano (HE)
Spitfire Mk.IXe
14:02:44
was damaged - 0.1%
2 X .50 BMG, 2 X Hispano (AP)
Spitfire Mk.IXe
14:02:45
was damaged - 0.2%
5 X .50 BMG, Hispano (AP), 2 X Hispano (HE)
Spitfire Mk.IXe
14:02:45
was damaged - 0.1%
Spitfire Mk.IXe
14:02:45
was damaged - 0.6%
Spitfire Mk.IXe
14:02:45
was damaged - 0.1%
Spitfire Mk.IXe
14:02:46
was damaged - 0.1%
Spitfire Mk.IXe
14:02:46
was damaged - 0.3%
Spitfire Mk.IXe
14:02:46
was damaged - 0.4%
Spitfire Mk.IXe
14:02:47
was damaged - 0.2%
Spitfire Mk.IXe
14:02:47
was damaged - 79.7%
Spitfire Mk.IXe
14:02:47
WAS SHOTDOWN
Spitfire Mk.IXe
14:02:47
was wounded - 36.0%
Spitfire Mk.IXe
14:02:47
WAS KILLED
Spitfire Mk.IXe
14:02:47
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.