Apollo Beta 18 "Big Normandy"
Combat Box Dynamic Campaign
Sortie: 19.08.2024 - 02:27 Landed
pilot: AldoTheApache
Back to sorties list
02:27:43
respawn
02:31:06
takeoff
02:44:29
damaged - 3.8%
MG 151/20 (AP)
AI
52-K AAA gun
02:44:41
damaged - 33.9%
2 X MG 151/20 (AP)
AI
72-К AAA gun
02:44:41
damaged - 32.6%
AI
72-К AAA gun
02:44:42
damaged - 33.5%
AI
72-К AAA gun
02:44:42
DESTROYED
AI
72-К AAA gun
02:44:45
damaged - 5.1%
factory facility
02:44:45
damaged - 1.1%
2 X SC 50
factory facility
02:44:45
damaged - 0.7%
factory facility
02:44:45
damaged - 0.1%
factory facility
02:44:45
damaged - 18.8%
factory facility
02:44:45
damaged - 3.0%
factory facility
02:44:45
damaged - 21.1%
factory facility
02:44:45
damaged - 10.8%
factory facility
02:44:45
damaged - 2.3%
factory facility
02:44:45
damaged - 21.4%
factory facility
02:44:46
damaged - 1.3%
factory facility
02:44:46
damaged - 1.6%
factory
02:44:46
damaged - 3.1%
factory facility
02:44:46
damaged - 5.6%
factory facility
02:44:46
damaged - 1.2%
factory facility
02:44:46
damaged - 1.4%
factory facility
02:44:46
damaged - 1.9%
factory facility
02:44:46
damaged - 5.7%
factory facility
02:44:46
damaged - 1.8%
factory facility
02:44:46
damaged - 0.6%
factory facility
02:44:46
damaged - 0.8%
AI
truck
02:44:46
damaged - 78.5%
factory facility
02:44:46
DESTROYED
factory facility
02:44:47
was damaged - 0.3%
25mm 72-K (HE)
AI
72-К AAA gun
02:44:47
damaged - 100.0%
factory facility
02:44:47
DESTROYED
factory facility
02:45:19
damaged - 2.0%
factory
02:45:19
damaged - 9.9%
warehouse
02:45:19
damaged - 2.2%
factory
02:45:19
damaged - 20.6%
warehouse
02:45:20
damaged - 100.0%
AI
static_gazAA
02:45:20
DESTROYED
AI
static_gazAA
02:45:20
damaged - 100.0%
AI
static_gazAA
02:45:20
DESTROYED
AI
static_gazAA
02:51:15
was damaged - 2.4%
MG 151/20 (HE), 3 X MG 17 (AP)
Bf 109 G-2
02:51:15
was damaged - 1.5%
Bf 109 G-2
02:51:15
was damaged - 0.1%
Bf 109 G-2
02:57:36
damage - 0.5%
02:57:36
damage - 0.6%
02:57:36
damage - 0.1%
02:57:36
landed
02:57:37
damage - 0.3%
02:57:37
damage - 0.1%
02:58:34
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.