Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Sortie: 31.08.2024 - 01:31 Dead
pilot: perdweeb
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01:31:41
respawn
01:34:22
takeoff
01:41:02
damaged - 1.3%
dugout
01:41:02
damaged - 21.0%
dugout
01:41:02
damaged - 0.1%
dugout
01:41:02
damaged - 0.7%
dugout
01:41:02
damaged - 0.3%
dugout
01:41:02
damaged - 0.6%
dugout
01:41:02
damaged - 2.0%
dugout
01:41:03
damaged - 100.0%
AI
static_M4A3
01:41:03
DESTROYED
AI
static_M4A3
01:41:03
damaged - 51.3%
dugout
01:41:03
DESTROYED
dugout
01:41:03
damaged - 78.8%
dugout
01:41:03
DESTROYED
dugout
01:41:41
was damaged - 0.8%
2 X .50 BMG, Hispano (HE)
Spitfire Mk.IXe
01:41:41
was damaged - 0.1%
Spitfire Mk.IXe
01:41:47
damaged - 5.0%
2 X MG 17 (AP)
AI
M1A1 90 mm Gun
01:41:47
damaged - 7.4%
4 X MG 17 (AP)
AI
M1A1 90 mm Gun
01:41:47
damaged - 2.5%
AI
M1A1 90 mm Gun
01:41:47
damaged - 9.8%
4 X MG 17 (AP)
AI
M1A1 90 mm Gun
01:41:47
damaged - 4.7%
AI
M1A1 90 mm Gun
01:41:47
damaged - 5.1%
2 X MG 17 (AP)
AI
M1A1 90 mm Gun
01:41:47
DESTROYED
AI
M1A1 90 mm Gun
01:41:49
was damaged - 0.3%
.50 BMG, Hispano (AP), Hispano (HE)
Spitfire Mk.IXe
01:41:49
was damaged - 0.4%
.50 BMG, Hispano (HE)
Spitfire Mk.IXe
01:41:51
was damaged - 0.9%
3 X .50 BMG, Hispano (AP), 2 X Hispano (HE)
Spitfire Mk.IXe
01:41:51
was damaged - 1.5%
Spitfire Mk.IXe
01:41:51
was damaged - 0.1%
Spitfire Mk.IXe
01:41:52
was damaged - 0.1%
2 X .50 BMG, 2 X Hispano (HE)
Spitfire Mk.IXe
01:41:52
was damaged - 2.2%
Spitfire Mk.IXe
01:41:52
was damaged - 0.4%
Spitfire Mk.IXe
01:41:53
was damaged - 0.8%
4 X .50 BMG, 2 X Hispano (AP)
Spitfire Mk.IXe
01:41:53
was damaged - 0.1%
2 X Hispano (HE)
Spitfire Mk.IXe
01:41:53
was damaged - 0.5%
Spitfire Mk.IXe
01:41:53
was damaged - 0.1%
Spitfire Mk.IXe
01:41:53
was damaged - 1.3%
Spitfire Mk.IXe
01:41:53
was wounded - 23.8%
Spitfire Mk.IXe
01:41:53
was damaged - 90.2%
.50 BMG, Hispano (AP)
Spitfire Mk.IXe
01:41:53
WAS SHOTDOWN
Spitfire Mk.IXe
01:41:53
was wounded - 76.2%
Spitfire Mk.IXe
01:41:53
WAS KILLED
Spitfire Mk.IXe
01:41:53
end
01:42:02
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.