Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
P-47D-22
Allies
coalition: Allies
P-47D-22
Air K/HR
0.63
Air KD
0.43
Ground K/HR
4.01
Ground KD
2.71
Gunnery Accuracy
1.9
Elo
1472
Rating
223K
Detailed combat results
Gunnery Accuracy
1.9%
Total Aircraft
3
Fighters
66.67% (2)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Transport (AI)
33.33% (1)
Assisted
3
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
19
Large-caliber AA guns
10.53% (2)
Medium-caliber AA guns
15.79% (3)
Small-caliber AA guns
5.26% (1)
Howitzers
31.58% (6)
Static Vehicles
5.26% (1)
Airfield Objects
31.58% (6)
Detailed sorties results
Flight Time
4:44
Score
2722
Sorties
13
Landed on Airfield
23.08% (3)
in flight
23.08% (3)
Lost aircraft
53.85% (7)
Bailout
0.0% (0)
Dead
53.85% (7)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
14.29% (1)
Percent aircraft lost to AA
14.29% (1)
Plane Durability*
22.22%
Pilot Survivability*
22.22%
Plane Lethality*
83.33%
Plane Lethality (no assists)
12.5%
Pilot Lethality*
33.33%
K/D - Kills per Death
0.43
K/L - Kills per Aircraft Lost
0.43
K/S - Kills per Sortie
0.23
K/H - Kills per Hour of Flight
0.63
GK/D - G.Kills per Death
2.71
GK/L - G.Kills per Aircraft Lost
1.46
GK/S - G.Kills per Sortie
1.46
GK/H - G.Kills per Hour of Flight
4.01
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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