Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Pe-2 (series 87)
Allies
coalition: Allies
Pe-2 (series 87)
Air K/HR
0.99
Air KD
0.16
Ground K/HR
6.33
Ground KD
1.02
Gunnery Accuracy
3.4
Elo
1500
Rating
11K
Detailed combat results
Gunnery Accuracy
3.4%
Total Aircraft
32
Fighters
96.88% (31)
Attacker
3.12% (1)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
21.5%
Destroyed ground targets
205
Large-caliber AA guns
3.41% (7)
Medium-caliber AA guns
3.9% (8)
Searchlights
1.95% (4)
Howitzers
5.37% (11)
Medium Ships
3.41% (7)
Light Ships
10.24% (21)
Static Vehicles
6.83% (14)
Airfield Objects
40.0% (82)
Industrial Objects
24.88% (51)
Detailed sorties results
Flight Time
1:08:21
Score
8455
Sorties
169
Landed on Airfield
10.06% (17)
in flight
7.1% (12)
Lost aircraft
82.84% (140)
Bailout
10.06% (17)
Dead
62.72% (106)
Captured
55.62% (94)
ditched
0.0% (0)
Plane Durability*
30.35%
Pilot Survivability*
37.31%
Plane Lethality*
56.1%
Plane Lethality (no assists)
6.5%
Pilot Lethality*
33.94%
K/D - Kills per Death
0.16
K/L - Kills per Aircraft Lost
0.23
K/S - Kills per Sortie
0.19
K/H - Kills per Hour of Flight
0.99
GK/D - G.Kills per Death
1.02
GK/L - G.Kills per Aircraft Lost
1.21
GK/S - G.Kills per Sortie
1.21
GK/H - G.Kills per Hour of Flight
6.33
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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