Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Bf 109 G-2
Axis
coalition: Axis
Bf 109 G-2
Air K/HR
0.73
Air KD
0.25
Ground K/HR
2.92
Ground KD
1.0
Gunnery Accuracy
20.7
Elo
1500
Rating
223
Detailed combat results
Gunnery Accuracy
20.7%
Total Aircraft
1
Fighters
0% (0)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Bombers (AI)
100.0% (1)
Assisted
0
Bomb/Rocket Accuracy
300.0%
Destroyed ground targets
4
Large-caliber AA guns
25.0% (1)
Medium-caliber AA guns
25.0% (1)
Small buildings
50.0% (2)
Detailed sorties results
Flight Time
1:22
Score
35
Sorties
5
Landed on Airfield
0.0% (0)
in flight
0.0% (0)
Lost aircraft
100.0% (5)
Bailout
20.0% (1)
Dead
80.0% (4)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
25.0% (1)
Percent deaths due to accidents
75.0% (3)
Percent aircraft lost to AA
20.0% (1)
Percent aircraft lost due to accidents
80.0% (4)
Plane Durability*
20.0%
Pilot Survivability*
20.0%
Plane Lethality*
0.0%
Plane Lethality (no assists)
0.0%
Pilot Lethality*
0.0%
K/D - Kills per Death
0.25
K/L - Kills per Aircraft Lost
0.2
K/S - Kills per Sortie
0.2
K/H - Kills per Hour of Flight
0.73
GK/D - G.Kills per Death
1.0
GK/L - G.Kills per Aircraft Lost
0.8
GK/S - G.Kills per Sortie
0.8
GK/H - G.Kills per Hour of Flight
2.92
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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