Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Fw 190 A-3
Axis
coalition: Axis
Fw 190 A-3
Air K/HR
1.88
Air KD
0.57
Ground K/HR
2.35
Ground KD
0.71
Gunnery Accuracy
1.7
Elo
1482
Rating
9120
Detailed combat results
Gunnery Accuracy
1.7%
Total Aircraft
8
Fighters
62.5% (5)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Bombers (AI)
37.5% (3)
Assisted
0
Bomb/Rocket Accuracy
75.0%
Destroyed ground targets
10
Large-caliber AA guns
10.0% (1)
Medium-caliber AA guns
10.0% (1)
Static Aircraft
40.0% (4)
Airfield Objects
40.0% (4)
Detailed sorties results
Flight Time
4:15
Score
737
Sorties
21
Landed on Airfield
9.52% (2)
in flight
14.29% (3)
Lost aircraft
80.95% (17)
Bailout
9.52% (2)
Dead
66.67% (14)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths due to accidents
21.43% (3)
Percent aircraft lost to AA
5.88% (1)
Percent aircraft lost due to accidents
29.41% (5)
Plane Durability*
37.5%
Pilot Survivability*
41.67%
Plane Lethality*
83.33%
Plane Lethality (no assists)
20.83%
Pilot Lethality*
66.67%
K/D - Kills per Death
0.57
K/L - Kills per Aircraft Lost
0.47
K/S - Kills per Sortie
0.38
K/H - Kills per Hour of Flight
1.88
GK/D - G.Kills per Death
0.71
GK/L - G.Kills per Aircraft Lost
0.48
GK/S - G.Kills per Sortie
0.48
GK/H - G.Kills per Hour of Flight
2.35
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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