Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
P-40 E-1
Allies
coalition: Allies
P-40 E-1
Air K/HR
0.34
Air KD
0.13
Ground K/HR
1.71
Ground KD
0.65
Gunnery Accuracy
3.5
Elo
1467
Rating
10K
Detailed combat results
Gunnery Accuracy
3.5%
Total Aircraft
3
Fighters
66.67% (2)
Attacker
0% (0)
Bombers
33.33% (1)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
14.3%
Destroyed ground targets
15
Large-caliber AA guns
13.33% (2)
Static Vehicles
26.67% (4)
Airfield Objects
60.0% (9)
Detailed sorties results
Flight Time
8:45
Score
1436
Sorties
47
Landed on Airfield
29.79% (14)
in flight
17.02% (8)
Lost aircraft
53.19% (25)
Bailout
2.13% (1)
Dead
46.81% (22)
Captured
2.13% (1)
ditched
0.0% (0)
Percent deaths to AA
4.35% (1)
Percent deaths due to accidents
47.83% (11)
Percent aircraft lost to AA
4.0% (1)
Percent aircraft lost due to accidents
48.0% (12)
Plane Durability*
44.44%
Pilot Survivability*
48.89%
Plane Lethality*
100.0%
Plane Lethality (no assists)
16.67%
Pilot Lethality*
33.33%
K/D - Kills per Death
0.13
K/L - Kills per Aircraft Lost
0.12
K/S - Kills per Sortie
0.06
K/H - Kills per Hour of Flight
0.34
GK/D - G.Kills per Death
0.65
GK/L - G.Kills per Aircraft Lost
0.32
GK/S - G.Kills per Sortie
0.32
GK/H - G.Kills per Hour of Flight
1.71
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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