Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
422nd_Konnel (422nd Tornado Squadron)
Allies
favorite coalition: Allies
favorite aircraft: P-51D-15
P-51D-15
Streak: 1
number of downed aircraft for the current virtual life
Ground Streak: 7
number of destroyed ground targets for the current virtual life
Aerial victories
50
Best Streak
14
Destroyed on Ground
179
Best Ground Streak
55
Flight Time
47:34
Gunnery Accuracy
3.8
Position in Rating
30
Position Fighter Rating
32
Position Attacker Rating
43
Position Bomber Rating
-
Detailed combat results
Total Aircraft
50
Fighters
32
Attacker
8
Bombers
5
Fighters (AI)
5
Assisted
14
Destroyed ground targets
179
Armored vehicles
3
Trucks (AI)
2
Large-caliber AA guns
15
Medium-caliber AA guns
5
Small-caliber AA guns
4
Searchlights
2
Field Artillery
1
Howitzers
4
Medium Ships
1
Light Ships
2
Static Aircraft
1
Static Vehicles
6
Airfield Objects
69
Industrial Objects
33
Medium buildings
20
Small buildings
11
Detailed sorties results
Score
16383
Sorties
130
Lost aircraft
40
Bailout
19
Dead
14
Captured
3
Disco
1
Shotdown Friendly Aircraft
0
Destroyed Friendly Ground Targets
0
Best results
Best Streak
14
Best Ground Streak
55
Best Flight time Streak
10:12
Best Sorties Streak
27
Max Aerial Victories in one sortie
4
Max Destroyed on Ground in one sortie
23
Current life
Aerial victories (Streak)
1
Destroyed on Ground (Streak)
7
Flight Time
2:50
Sorties
6
Lost aircraft
1
Coalitions
Allies
number of sorties: 130
100%
Specialty
Fighter
number of sorties: 118
91%
Attacker
number of sorties: 12
9%
W/L - Win/Loss
1.85
Ratio
0.9
Fairplay Index
100%
K/D - Kills per Death
2.94
K/L - Kills per Aircraft Lost
1.25
K/S - Kills per Sortie
0.38
K/H - Kills per Hour of Flight
1.05
GK/D - G.Kills per Death
10.53
GK/L - G.Kills per Aircraft Lost
4.47
GK/S - G.Kills per Sortie
1.38
GK/H - G.Kills per Hour of Flight
3.76
Other names of the pilot on this account: =ABr=FABPE_Konnel, =ABr=Konnel, =ABr=422nd_Konnel, Konnel, FABPE_Konnel
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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