Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Me 262 A
pilot: =BLW=Bullet
Axis
coalition: Axis
Me 262 A
Air K/HR
3.8
Air KD
6.17
Ground K/HR
0.82
Ground KD
1.33
Gunnery Accuracy
5.2
Position in Rating
4
Detailed combat results
Gunnery Accuracy
5.2%
Total Aircraft
37
Fighters
62.16% (23)
Attacker
27.03% (10)
Bombers
5.41% (2)
Transport
0% (0)
Bombers (AI)
5.41% (2)
Assisted
6
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
8
Large-caliber AA guns
12.5% (1)
Static Aircraft
62.5% (5)
Airfield Objects
25.0% (2)
Detailed sorties results
Flight Time
9:44
Score
7433
Sorties
21
Landed on Airfield
28.57% (6)
in flight
33.33% (7)
Lost aircraft
33.33% (7)
Bailout
0.0% (0)
Dead
28.57% (6)
Captured
0.0% (0)
ditched
4.76% (1)
Best results
Current air kill streak
0
Current ground kill streak
0
Current score streak
0
Plane Durability*
46.15%
Pilot Survivability*
53.85%
Plane Lethality*
95.06%
Plane Lethality (no assists)
45.68%
Pilot Lethality*
54.32%
K/D - Kills per Death
6.17
K/L - Kills per Aircraft Lost
5.29
K/S - Kills per Sortie
1.76
K/H - Kills per Hour of Flight
3.8
GK/D - G.Kills per Death
1.33
GK/L - G.Kills per Aircraft Lost
0.38
GK/S - G.Kills per Sortie
0.38
GK/H - G.Kills per Hour of Flight
0.82
Due to technical reasons, kills from your turret gunners are not counted towards the killboard. Plane and pilot lethality are also affected.
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.).
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
Players inactive for more than 32 days - do not participate in the rating.