Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
P-51D-15
pilot: 102nd-YU-devill
Allies
coalition: Allies
P-51D-15
Air K/HR
2.47
Air KD
1.25
Ground K/HR
2.72
Ground KD
1.38
Gunnery Accuracy
4.5
Position in Rating
545
Detailed combat results
Gunnery Accuracy
4.5%
Total Aircraft
10
Fighters
90.0% (9)
Attacker
10.0% (1)
Bombers
0% (0)
Transport
0% (0)
Assisted
2
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
11
Armored vehicles
9.09% (1)
Trucks (AI)
9.09% (1)
Static Aircraft
36.36% (4)
Static Vehicles
18.18% (2)
Detailed sorties results
Flight Time
4:02
Score
499
Sorties
11
Landed on Airfield
9.09% (1)
in flight
45.45% (5)
Lost aircraft
45.45% (5)
Bailout
9.09% (1)
Dead
36.36% (4)
Captured
36.36% (4)
ditched
45.45% (5)
Best results
Current air kill streak
0
Current ground kill streak
0
Current score streak
0
Plane Durability*
28.57%
Pilot Survivability*
28.57%
Plane Lethality*
85.71%
Plane Lethality (no assists)
35.71%
Pilot Lethality*
46.43%
K/D - Kills per Death
1.25
K/L - Kills per Aircraft Lost
2.0
K/S - Kills per Sortie
0.91
K/H - Kills per Hour of Flight
2.47
GK/D - G.Kills per Death
1.38
GK/L - G.Kills per Aircraft Lost
1.0
GK/S - G.Kills per Sortie
1.0
GK/H - G.Kills per Hour of Flight
2.72
Due to technical reasons, kills from your turret gunners are not counted towards the killboard. Plane and pilot lethality are also affected.
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.).
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
Players inactive for more than 32 days - do not participate in the rating.