Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Bf 109 G-14
pilot: =gRiJ=Jluis
Axis
coalition: Axis
Bf 109 G-14
Air K/HR
2.34
Air KD
2.54
Ground K/HR
3.18
Ground KD
3.46
Gunnery Accuracy
16.1
Position in Rating
9
Detailed combat results
Gunnery Accuracy
16.1%
Total Aircraft
117
Fighters
41.88% (49)
Attacker
8.55% (10)
Bombers
2.56% (3)
Transport
0% (0)
Fighters (AI)
29.91% (35)
Bombers (AI)
17.09% (20)
Assisted
17
Bomb/Rocket Accuracy
82.8%
Destroyed ground targets
159
Medium Tanks (AI)
0.63% (1)
Cars
0.63% (1)
Trucks (AI)
0.63% (1)
Large-caliber AA guns
2.52% (4)
Medium-caliber AA guns
1.89% (3)
Small-caliber AA guns
1.89% (3)
Machine gunners
0.63% (1)
Searchlights
3.14% (5)
Howitzers
0.63% (1)
Rocket Artillery
1.89% (3)
Heavy Ships
0.63% (1)
Light Ships
0.63% (1)
Static Aircraft
25.16% (40)
Static Vehicles
12.58% (20)
Airfield Objects
38.36% (61)
Industrial Objects
8.18% (13)
Detailed sorties results
Flight Time
2:01:59
Score
17861
Sorties
140
Landed on Airfield
39.29% (55)
in flight
12.14% (17)
Lost aircraft
48.57% (68)
Bailout
18.57% (26)
Dead
27.86% (39)
Captured
5.0% (7)
ditched
0.71% (1)
Percent deaths to AA
15.22% (7)
Percent deaths due to accidents
19.57% (9)
Percent aircraft lost to AA
10.29% (7)
Percent aircraft lost due to accidents
17.65% (12)
Best results
Best air kill streak
13
Best Ground streak
39
Best score streak
3362
Current air kill streak
0
Current ground kill streak
0
Current score streak
0
Offensive ammo breakdown
Average hits per aircraft kill ★
Total Instances
1
Pilot snipes
0.0% (0)
Standard deviation
-
Geometric median
2.0
90th percentile
-
Total Instances
1
Pilot snipes
100.0% (1)
Standard deviation
-
Geometric median
1.0 | 0.0 | 3.0
90th percentile
-
Total Instances
32
Pilot snipes
56.25% (18)
Standard deviation
2.85 | 4.38 | 3.38 | 6.76
Geometric median
2.22 | 3.48 | 5.21 | 8.47
90th percentile
5.85 | 9.77 | 9.53 | 19.34
Total Instances
7
Pilot snipes
71.43% (5)
Standard deviation
1.13 | 0.53 | 1.63
Geometric median
0.12 | 1.18 | 2.19
90th percentile
-
Defensive ammo breakdown
Average hits per aircraft lost ⛤
Total instances
18
Pilot snipes
27.78% (5)
Standard deviation
12.7
Geometric median
5.98
90th percentile
15.3
Total instances
2
Pilot snipes
50.0% (1)
Standard deviation
0.0
Geometric median
1.0
90th percentile
-
Total instances
7
Pilot snipes
14.29% (1)
Standard deviation
2.34 | 3.6
Geometric median
3.06 | 5.6
90th percentile
-
Total instances
1
Pilot snipes
0.0% (0)
Standard deviation
-
Geometric median
4.0 | 3.0 | 18.0
90th percentile
-
Total instances
7
Pilot snipes
42.86% (3)
Standard deviation
1.95 | 2.06 | 5.85
Geometric median
1.53 | 1.77 | 4.91
90th percentile
-
Total instances
1
Pilot snipes
100.0% (1)
Standard deviation
-
Geometric median
3.0
90th percentile
-
Total instances
1
Pilot snipes
0.0% (0)
Standard deviation
-
Geometric median
1.0
90th percentile
-
Plane Durability*
29.03%
Pilot Survivability*
50.54%
Plane Lethality*
85.71%
Plane Lethality (no assists)
35.43%
Pilot Lethality*
58.29%
K/D - Kills per Death
2.54
K/L - Kills per Aircraft Lost
1.72
K/S - Kills per Sortie
0.84
K/H - Kills per Hour of Flight
2.34
GK/D - G.Kills per Death
3.46
GK/L - G.Kills per Aircraft Lost
1.14
GK/S - G.Kills per Sortie
1.14
GK/H - G.Kills per Hour of Flight
3.18
Due to technical reasons, kills from your turret gunners are not counted towards the killboard. Plane and pilot lethality are also affected.
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.).
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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