Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Sortie: 25.03.2024 - 16:34 In Flight
pilot: II/JG11_Puma_VR
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16:34:19
respawn
16:36:26
takeoff
16:43:43
damaged - 6.3%
2 X BULLET_GER_7-92X57_APSMK
AI
Bofors L60
16:43:43
damaged - 12.9%
2 X BULLET_GER_7-92X57_APSMK
AI
Bofors L60
16:43:43
damaged - 74.6%
2 X BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
AI
Bofors L60
16:43:43
DESTROYED
AI
Bofors L60
16:44:08
damaged - 25.8%
AI
DShK AA machinegun
16:44:44
damaged - 0.2%
AI
static_gazAA
16:44:44
damaged - 0.2%
AI
static_gazAA
16:44:44
damaged - 0.6%
2 X BULLET_GER_7-92X57_APSMK
AI
static_gazAA
16:44:44
damaged - 2.4%
MG 151/20 (HE)
AI
static_gazAA
16:44:44
damaged - 0.4%
2 X BULLET_GER_7-92X57_APSMK
AI
static_gazAA
16:44:44
damaged - 11.2%
AI
static_gazAA
16:44:45
damaged - 2.6%
MG 151/20 (AP)
AI
static_gazAA
16:44:45
damaged - 0.9%
2 X BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
AI
static_gazAA
16:44:45
damaged - 2.3%
BULLET_GER_7-92X57_APSMK
AI
static_gazAA
16:44:45
damaged - 10.7%
BULLET_GER_7-92X57_APSMK
AI
static_gazAA
16:44:45
damaged - 0.2%
AI
static_gazAA
16:44:45
damaged - 0.5%
AI
static_gazAA
16:44:45
damaged - 0.2%
AI
static_gazAA
16:44:45
damaged - 0.7%
2 X BULLET_GER_7-92X57_APSMK
AI
static_gazAA
16:44:45
damaged - 2.3%
AI
static_gazAA
16:45:11
damaged - 1.2%
3 X BULLET_GER_7-92X57_APSMK
parked aircraft
16:45:11
damaged - 2.1%
MG 151/20 (HE)
parked aircraft
16:45:11
damaged - 2.7%
BULLET_GER_7-92X57_APSMK
parked aircraft
16:45:11
damaged - 0.5%
parked aircraft
16:45:11
damaged - 1.8%
parked aircraft
16:45:11
damaged - 1.1%
2 X BULLET_GER_7-92X57_APSMK, MG 151/20 (HE)
parked aircraft
16:45:11
damaged - 37.3%
parked aircraft
16:45:11
damaged - 0.9%
2 X BULLET_GER_7-92X57_APSMK
parked aircraft
16:45:12
damaged - 52.5%
6 X BULLET_GER_7-92X57_APSMK, MG 151/20 (AP), 2 X MG 151/20 (HE)
parked aircraft
16:45:12
DESTROYED
parked aircraft
16:45:45
damaged - 26.6%
AI
DShK AA machinegun
16:45:46
damaged - 26.4%
AI
DShK AA machinegun
16:45:46
damaged - 21.3%
AI
DShK AA machinegun
16:45:46
DESTROYED
AI
DShK AA machinegun
16:46:07
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.