Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Hs 129 B-2
Axis
coalition: Axis
Hs 129 B-2
Air K/HR
0.29
Air KD
0.25
Ground K/HR
6.61
Ground KD
5.75
Gunnery Accuracy
4.0
Elo
1486
Rating
33K
Detailed combat results
Gunnery Accuracy
4.0%
Total Aircraft
1
Fighters
100.0% (1)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
23.5%
Destroyed ground targets
23
Medium-caliber AA guns
4.35% (1)
Small-caliber AA guns
8.7% (2)
Static Vehicles
17.39% (4)
Airfield Objects
69.57% (16)
Detailed sorties results
Flight Time
3:28
Score
681
Sorties
8
Landed on Airfield
12.5% (1)
in flight
25.0% (2)
Lost aircraft
62.5% (5)
Bailout
0.0% (0)
Dead
50.0% (4)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
25.0% (1)
Percent deaths due to accidents
25.0% (1)
Percent aircraft lost to AA
20.0% (1)
Percent aircraft lost due to accidents
20.0% (1)
Plane Durability*
44.44%
Pilot Survivability*
55.56%
Plane Lethality*
100.0%
Plane Lethality (no assists)
25.0%
Pilot Lethality*
0.0%
K/D - Kills per Death
0.25
K/L - Kills per Aircraft Lost
0.2
K/S - Kills per Sortie
0.12
K/H - Kills per Hour of Flight
0.29
GK/D - G.Kills per Death
5.75
GK/L - G.Kills per Aircraft Lost
2.88
GK/S - G.Kills per Sortie
2.88
GK/H - G.Kills per Hour of Flight
6.61
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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