Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
P-47D-28
Allies
coalition: Allies
P-47D-28
Air K/HR
1.07
Air KD
0.56
Ground K/HR
9.66
Ground KD
5.0
Gunnery Accuracy
9.0
Elo
1521
Rating
147K
Detailed combat results
Gunnery Accuracy
9.0%
Total Aircraft
5
Fighters
60.0% (3)
Attacker
40.0% (2)
Bombers
0% (0)
Transport
0% (0)
Assisted
2
Bomb/Rocket Accuracy
38.9%
Destroyed ground targets
45
Trucks (AI)
2.22% (1)
Static Vehicles
68.89% (31)
Airfield Objects
6.67% (3)
Industrial Objects
22.22% (10)
Detailed sorties results
Flight Time
4:39
Score
2486
Sorties
13
Landed on Airfield
15.38% (2)
in flight
15.38% (2)
Lost aircraft
69.23% (9)
Bailout
0.0% (0)
Dead
69.23% (9)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
33.33% (3)
Percent deaths due to accidents
11.11% (1)
Percent aircraft lost to AA
33.33% (3)
Percent aircraft lost due to accidents
11.11% (1)
Plane Durability*
18.18%
Pilot Survivability*
18.18%
Plane Lethality*
78.57%
Plane Lethality (no assists)
17.86%
Pilot Lethality*
64.29%
K/D - Kills per Death
0.56
K/L - Kills per Aircraft Lost
0.56
K/S - Kills per Sortie
0.38
K/H - Kills per Hour of Flight
1.07
GK/D - G.Kills per Death
5.0
GK/L - G.Kills per Aircraft Lost
3.46
GK/S - G.Kills per Sortie
3.46
GK/H - G.Kills per Hour of Flight
9.66
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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