Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Me 262 A
Axis
coalition: Axis
Me 262 A
Air K/HR
2.45
Air KD
5.69
Ground K/HR
0.35
Ground KD
0.82
Gunnery Accuracy
5.2
Elo
1500
Rating
646K
Detailed combat results
Gunnery Accuracy
5.2%
Total Aircraft
484
Fighters
71.49% (346)
Attacker
19.21% (93)
Bombers
6.4% (31)
Transport
0% (0)
Bombers (AI)
2.89% (14)
Assisted
25
Bomb/Rocket Accuracy
24.1%
Destroyed ground targets
70
Large-caliber AA guns
8.57% (6)
Medium-caliber AA guns
8.57% (6)
Small-caliber AA guns
5.71% (4)
Wagons
1.43% (1)
Static Aircraft
5.71% (4)
Static Vehicles
8.57% (6)
Airfield Objects
54.29% (38)
Industrial Objects
7.14% (5)
Detailed sorties results
Flight Time
8:05:38
Score
104183
Sorties
343
Landed on Airfield
37.9% (130)
in flight
30.03% (103)
Lost aircraft
32.36% (111)
Bailout
8.75% (30)
Dead
18.95% (65)
Captured
5.83% (20)
ditched
1.75% (6)
Plane Durability*
39.88%
Pilot Survivability*
54.91%
Plane Lethality*
97.04%
Plane Lethality (no assists)
49.44%
Pilot Lethality*
63.33%
K/D - Kills per Death
5.69
K/L - Kills per Aircraft Lost
4.36
K/S - Kills per Sortie
1.41
K/H - Kills per Hour of Flight
2.45
GK/D - G.Kills per Death
0.82
GK/L - G.Kills per Aircraft Lost
0.2
GK/S - G.Kills per Sortie
0.2
GK/H - G.Kills per Hour of Flight
0.35
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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