Combat Box by Red Flight - Late War Scenarios - NA/EU server
COMBAT BOX
Me 262 A
Axis
coalition: Axis
Me 262 A
Air K/HR
2.24
Air KD
1.5
Ground K/HR
0.0
Ground KD
0.0
Gunnery Accuracy
3.2
Elo
1559
Rating
112K
Detailed combat results
Gunnery Accuracy
3.2%
Total Aircraft
12
Fighters
100.0% (12)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
1
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
0
Detailed sorties results
Flight Time
5:21
Score
2197
Sorties
14
Landed on Airfield
7.14% (1)
in flight
14.29% (2)
Lost aircraft
78.57% (11)
Bailout
7.14% (1)
Dead
57.14% (8)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths due to accidents
50.0% (4)
Percent aircraft lost due to accidents
45.45% (5)
Offensive ammo breakdown
Average hits per aircraft kill ★
Total Instances
9
Pilot snipes
44.44% (4)
Standard deviation
7.84
Geometric median
4.0
90th percentile
-
Download data
Plane Durability*
9.09%
Pilot Survivability*
27.27%
Plane Lethality*
92.59%
Plane Lethality (no assists)
22.22%
Pilot Lethality*
55.56%
K/D - Kills per Death
1.5
K/L - Kills per Aircraft Lost
1.09
K/S - Kills per Sortie
0.86
K/H - Kills per Hour of Flight
2.24
GK/D - G.Kills per Death
0.0
GK/L - G.Kills per Aircraft Lost
0.0
GK/S - G.Kills per Sortie
0.0
GK/H - G.Kills per Hour of Flight
0.0
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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